예제 #1
0
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
     }
 }
 void Start()
 {
     if (combatFlightController == null)
     {
         combatFlightController = transform.GetComponent <Flight_CombatFlightController>();
     }
 }
예제 #3
0
    public void Initialization()
    {
//		iTween.CameraFadeAdd();
//		iTween.CameraFadeTo(iTween.Hash("amount", 0f, "time", 1.0f, "delay", 0.0f));
        Invoke("SetControl", 1f);
        if (combatFlightController == null)
        {
            combatFlightController = transform.GetComponentInChildren <Flight_CombatFlightController>();
        }
        if (destroyByBoundary == null)
        {
            destroyByBoundary = transform.GetComponentInChildren <Flight_DestroyByBoundary>();
        }

        if (Flight_StageController.Instance != null)
        {
            GameObject go = Flight_StageController.Instance.instantiatePlayerObject;
            go.transform.parent        = combatFlightController.transform;
            go.transform.localPosition = roleMeshPositon;
            go.transform.localRotation = Quaternion.identity;
            go.transform.localScale    = Vector3.one;
            if (go.activeSelf.Equals(false))
            {
                go.SetActive(true);
            }
            combatFlightController.playerObject = go;
        }

        combatFlightController.combatFlight = this;
        combatFlightController.ResetDefault();

        if (destroyByBoundary != null)
        {
            destroyByBoundary.dodgeCount = 0;
        }

        if (terrainCamera != null)
        {
            terrainCamera.transform.localPosition    = terrainCameraPos;
            terrainCamera.transform.localEulerAngles = terrainCameraRot;
            terrainCamera.SetActive(true);
        }
        if (roleCamera != null)
        {
            roleCamera.transform.localPosition    = roleCameraPos;
            roleCamera.transform.localEulerAngles = roleCameraRot;
            roleCamera.gameObject.SetActive(false);
        }
        combatFlightController.SetAnimator();
        combatFlightController.SetDefaultPosition();

        roleCamera.gameObject.SetActive(true);
        if (enemyController != null)
        {
            enemyController.SetDefault();
        }

        if (PlayerManager.Instance.GetCharCounterData().GetFlag(4))
        {
            Flight_CombatFlightAudio combatFlightAudio = transform.GetComponent <Flight_CombatFlightAudio>();
            if (combatFlightAudio != null)
            {
                combatFlightAudio.PlayCombatFlightAudio(1);
            }
        }
        else
        {
            if (Flight_AudioManager.Instance != null)
            {
                Flight_AudioManager.Instance.ChangeAudioStep(AudioStep.Yindaoyu37);
            }
        }
    }
	void Awake()
	{
		if (instance == null)
			instance = this;
	}
	void Start()
	{
		if(combatFlightController == null)
			combatFlightController = transform.GetComponent<Flight_CombatFlightController>();
	}
	public void Initialization()
	{
//		iTween.CameraFadeAdd();
//		iTween.CameraFadeTo(iTween.Hash("amount", 0f, "time", 1.0f, "delay", 0.0f));
		Invoke("SetControl",1f);
		if(combatFlightController == null)
			combatFlightController = transform.GetComponentInChildren<Flight_CombatFlightController>();
		if(destroyByBoundary == null)
			destroyByBoundary = transform.GetComponentInChildren<Flight_DestroyByBoundary>();

		if(Flight_StageController.Instance != null)
		{
			GameObject go = Flight_StageController.Instance.instantiatePlayerObject;
			go.transform.parent = combatFlightController.transform;
			go.transform.localPosition = roleMeshPositon;
			go.transform.localRotation = Quaternion.identity;
			go.transform.localScale = Vector3.one;
			if(go.activeSelf.Equals(false))
			{
				go.SetActive(true);
			}
			combatFlightController.playerObject = go;
		}

		combatFlightController.combatFlight = this;
		combatFlightController.ResetDefault();
		
		if (destroyByBoundary != null)
			destroyByBoundary.dodgeCount = 0;
		
		if(terrainCamera != null)
		{
			terrainCamera.transform.localPosition = terrainCameraPos;
			terrainCamera.transform.localEulerAngles = terrainCameraRot;
			terrainCamera.SetActive(true);
		}
		if(roleCamera != null)
		{
			roleCamera.transform.localPosition = roleCameraPos;
			roleCamera.transform.localEulerAngles = roleCameraRot;
			roleCamera.gameObject.SetActive(false);
		}
		combatFlightController.SetAnimator();
		combatFlightController.SetDefaultPosition();

		roleCamera.gameObject.SetActive(true);
		if(enemyController != null)
			enemyController.SetDefault();

		if (PlayerManager.Instance.GetCharCounterData ().GetFlag (4)) 
		{
			Flight_CombatFlightAudio combatFlightAudio = transform.GetComponent<Flight_CombatFlightAudio>();
			if(combatFlightAudio != null)
			{
				combatFlightAudio.PlayCombatFlightAudio(1);
			}
		} else {
			if(Flight_AudioManager.Instance != null)
			{
				Flight_AudioManager.Instance.ChangeAudioStep(AudioStep.Yindaoyu37);
			}
		}
	}