// Use this for initialization void Start() { gameManager = GameObject.Find("GameManager").GetComponent <FlightGameManager>(); StartCoroutine(MainScript()); transform.position = new Vector3(transform.position.x * gameManager.cam.aspect, transform.position.y, transform.position.z); healthAtLastInterrupt = life; }
// Use this for initialization void Start() { superAttackGraphic = transform.FindChild("FireLine").gameObject; superAttackGraphic.SetActive(false); gameManager = GameObject.Find("GameManager").GetComponent <FlightGameManager>(); animator = GetComponent <Animator2D>().Child("Plane"); }
// Use this for initialization void Start() { speed = new Vector3(-3, 0, 3); gameManager = GameObject.Find("GameManager").GetComponent <FlightGameManager>(); spawnAudioSource = GetComponent <AudioSource>(); spawnAudioSource.clip = gameManager.soundManager.OwlBossShot; spawnAudioSource.Play(); }
// Use this for initialization void Start() { gameManager = GameObject.Find("GameManager").GetComponent <FlightGameManager>(); if (reposition) { transform.position = new Vector3(transform.position.x * gameManager.cam.aspect, transform.position.y, transform.position.z); } }
// Use this for initialization void Start() { rotationPhase = Random.Range(0f, 1f); Instantiate(explosion, transform.position, /*Quaternion.Euler(0, Random.Range(0,360f),0)*/ Quaternion.identity); gameManager = GameObject.Find("GameManager").GetComponent <FlightGameManager>(); deathAudioSource = GetComponent <AudioSource>(); deathAudioSource.clip = gameManager.soundManager.OwlDeath; deathAudioSource.Play(); }
// Use this for initialization void Start() { speed = new Vector3(0, 0, -0.3f); gameManager = GameObject.Find("GameManager").GetComponent <FlightGameManager>(); direction = Vector3.back; if (homing) { direction = -(transform.position - gameManager.GetDragon().transform.position).normalized; } }
void Awake() { instance = this; Physics.autoSimulation = false; analytics = new AircraftAnalytics(airplane, airplane.transform); ArgumentParser argParser = new ArgumentParser(); argParser.AddArgument("-targetFrameRate", false, "50"); argParser.AddArgument("-portAgentSend", false, "26001"); argParser.AddArgument("-portAgentReceive", false, "26000"); argParser.AddArgument("-trees", false, "1"); argParser.AddArgument("-difficulty", false, "1.0"); argParser.AddArgument("-actionFrequency", false, "1"); argParser.AddArgument("-windAngle", false, "0"); argParser.AddArgument("-windPower", false, "2.5"); argParser.AddArgument("-windAngleDeviation", false, "25"); argParser.AddArgument("-penaltyActionCoefficient", false, "0.000"); argParser.AddArgument("-penaltyTimeCoefficient", false, "0.00000"); argParser.AddArgument("-limitMode", false, "0"); argParser.ParseArguments(); difficulty = argParser.arguments["-difficulty"].valueFloat; limitMode = argParser.arguments["-limitMode"].valueInt; actionFrequency = argParser.arguments["-actionFrequency"].valueInt; penaltyActionCoefficient = argParser.arguments["-penaltyActionCoefficient"].valueFloat; penaltyTimeCoefficient = argParser.arguments["-penaltyTimeCoefficient"].valueFloat; FlightWind.windPower = argParser.arguments["-windPower"].valueFloat; FlightWind.windMean = FlightWind.windPower; FlightWind.pitchDeviationMax = argParser.arguments["-windAngleDeviation"].valueFloat; FlightWind.yawDeviationMax = argParser.arguments["-windAngleDeviation"].valueFloat; FlightWind.SetWindDirection(argParser.arguments["-windAngle"].valueFloat); Application.targetFrameRate = argParser.GetIntArgument("-targetFrameRate"); QualitySettings.vSyncCount = 0; externalAgent = argParser.arguments["-portAgentSend"].isSupplied && argParser.arguments["-portAgentReceive"].isSupplied; portAgentSend = argParser.arguments["-portAgentSend"].valueInt; portAgentReceive = argParser.arguments["-portAgentReceive"].valueInt; if (externalAgent) { agentController = new BoxExternalAgentController(observationDimension, actionDimension, portAgentSend, portAgentReceive); } else { agentController = new FlightHumanAgentController(flightInputReader); } if (argParser.arguments["-trees"].valueInt == 1) { treeGenerator.enabled = true; } }
// Use this for initialization void Start() { gameManager = GameObject.Find("GameManager").GetComponent <FlightGameManager>(); }
// Use this for initialization void Start() { gameManager = GameObject.Find("GameManager").GetComponent <FlightGameManager>(); pickupAudioSource = GetComponent <AudioSource>(); pickupAudioSource.clip = gameManager.soundManager.Pickup; }
// Use this for initialization void Start() { gameManager = GameObject.Find("ManagerObject").GetComponent<FlightGameManager>(); isActive = true; }