public override void BeginWriteArray(int length) { writer.Write((byte)Datatypes.ARRAY_DATATYPE_V1); writer.WriteInt(length); }
public void WriteUncompressedInteger(int number) { writer.WriteInt(number); }
public override void BeginWriteArray(int length) { writer.Write((byte)Datatypes.ARRAY_DATATYPE_V1); writer.WriteInt(length); }
public void WriteUncompressedInteger(int number) { writer.WriteInt(number); }