public override void AcquisitionStarting() { // any plugin specific initialisation goes here DoAcquisitionStarting(); // get hold of the pattern generator pg = new DAQMxPatternGenerator((string)Environs.Hardware.GetInfo("PatternGeneratorBoard")); // build a flashlamp pattern flashlampPatternBuilder = new FlashlampPatternBuilder(); // configure the pattern generator patternLength = (int)settings["flashlampPulseInterval"] * (int)settings["sequenceLength"] * ((int)settings["padShots"] + 1); pg.Configure( (int)settings["clockFrequency"], true, (bool)settings["fullWidth"], (bool)settings["lowGroup"], patternLength, (bool)settings["internalClock"], (bool)settings["triggered"] ); loadFlashlampPattern(); }
protected override void DoAcquisitionStarting() { scanPatternBuilder = new FlashlampPatternBuilder(); }