// Use this for initialization void Start() { recorder = gameObject.GetComponent <FlashbackRecorder>(); inputController = GameObject.Find("IOController").GetComponent <InputController>(); eventManager = GameObject.Find("BehaviorController").GetComponent <EventManager>(); objSelector = GameObject.Find("VoxWorld").GetComponent <ObjectSelector>(); commBridge = GameObject.Find("CommunicationsBridge").GetComponent <CommunicationsBridge>(); preds = GameObject.Find("BehaviorController").GetComponent <Predicates>(); refExpGenerator = GameObject.Find("ReferringExpressionGenerator") .GetComponent <ReferringExpressionGenerator>(); captureVideo = (PlayerPrefs.GetInt("Capture Video") == 1); captureParams = (PlayerPrefs.GetInt("Capture Params") == 1); captureMode = (VideoCaptureMode)PlayerPrefs.GetInt("Video Capture Mode"); filenameScheme = (VideoCaptureFilenameType)PlayerPrefs.GetInt("Video Capture Filename Type"); sortByEvent = (PlayerPrefs.GetInt("Sort By Event String") == 1); filenamePrefix = PlayerPrefs.GetString("Custom Video Filename Prefix"); dbFile = PlayerPrefs.GetString("Video Capture DB"); videoDir = PlayerPrefs.GetString("Video Output Directory"); if ((!captureVideo) && (!captureParams)) { return; } if (videoDir != string.Empty) { recorder.SetOutputDirectory(Path.GetFullPath(Application.dataPath + videoDir)); } if (captureMode == VideoCaptureMode.PerEvent) { refExpGenerator.ItemsSituated += StartCaptureProcess; intervalWaitTimer = new Timer(intervalWaitTime); intervalWaitTimer.Enabled = false; intervalWaitTimer.Elapsed += WaitComplete; eventTimeoutTimer = new Timer(eventTimeoutTime); eventTimeoutTimer.Enabled = false; eventTimeoutTimer.Elapsed += StopCapture; FileWritten += CaptureComplete; } }
// Use this for initialization void Start() { recorder = gameObject.GetComponent<FlashbackRecorder>(); inputController = GameObject.Find("IOController").GetComponent<InputController>(); eventManager = GameObject.Find("BehaviorController").GetComponent<EventManager>(); objSelector = GameObject.Find("VoxWorld").GetComponent<ObjectSelector>(); commBridge = GameObject.Find("CommunicationsBridge").GetComponent<CommunicationsBridge>(); preds = GameObject.Find("BehaviorController").GetComponent<Predicates>(); captureVideo = (PlayerPrefs.GetInt("Capture Video") == 1); captureParams = (PlayerPrefs.GetInt("Capture Params") == 1); captureMode = (VideoCaptureMode) PlayerPrefs.GetInt("Video Capture Mode"); resetScene = (PlayerPrefs.GetInt("Reset Between Events") == 1); eventResetCounter = PlayerPrefs.GetInt("Event Reset Counter"); filenameScheme = (VideoCaptureFilenameType) PlayerPrefs.GetInt("Video Capture Filename Type"); sortByEvent = (PlayerPrefs.GetInt("Sort By Event String") == 1); filenamePrefix = PlayerPrefs.GetString("Custom Video Filename Prefix"); dbFile = PlayerPrefs.GetString("Video Capture DB"); inputFile = PlayerPrefs.GetString("Auto Events List"); eventIndex = PlayerPrefs.GetInt("Start Index"); videoDir = PlayerPrefs.GetString("Video Output Directory"); if ((!captureVideo) && (!captureParams)) { return; } if (videoDir != string.Empty) { recorder.SetOutputDirectory(Path.GetFullPath(Application.dataPath + videoDir)); } InitObjectDisabling(); eventObjs = new List<GameObject>(); if (captureMode == VideoCaptureMode.PerEvent) { // TODO: Default Listener Port no longer active, switch to Commander commBridge.PortOpened += StartAutoInput; inputController.InputReceived += PrepareScene; inputController.InputReceived += InputStringReceived; inputController.ParseComplete += ParseReceived; eventManager.ObjectsResolved += ObjectsResolved; eventManager.ObjectsResolved += FilterSpecifiedManner; eventManager.ObjectsResolved += EnableAffectedObjects; eventManager.ObjectsResolved += InsertWaitPeriod; //eventManager.ObjectsResolved += StartCapture; eventManager.SatisfactionCalculated += SatisfactionCalculated; eventManager.SatisfactionCalculated += EnableAffectedObjects; eventManager.SatisfactionCalculated += InsertWaitPeriod; //eventManager.SatisfactionCalculated += StartCapture; //eventManager.ExecuteEvent += EnableAffectedObjects; //eventManager.EventInserted += EventInserted; eventManager.ExecuteEvent += StartCapture; eventManager.QueueEmpty += EventComplete; preds.waitTimer.Elapsed += WaitComplete; preds.PrepareLog += PrepareLog; preds.ParamsCalculated += ParametersCalculated; eventTimeoutTimer = new Timer(eventTimeoutTime); eventTimeoutTimer.Enabled = false; eventTimeoutTimer.Elapsed += EventTimedOut; eventTimeoutTimer.Elapsed += StopCapture; eventCompleteWaitTimer = new Timer(eventCompleteWaitTime); eventCompleteWaitTimer.Enabled = false; eventCompleteWaitTimer.Elapsed += StopCapture; FileWritten += CaptureComplete; } }