void Start() { manager = GetComponent <PoolChildManager> (); singleton = this; FlareData fd = new FlareData(singleton); presets [0] = fd; }
void Start() { flare = (Flares)FindObjectOfType(typeof(Flares)); Camera.main.GetComponent <PostRender> ().EarlyUpdate += Reset; em = particles.emission; vl = particles.velocityOverLifetime; speedMax = vl.z.constantMax; speedMin = vl.z.constantMin; rate = em.rateOverTimeMultiplier; }
public FlareData(Flares flares) { singleton = flares; intensityNoise = singleton.intensityNoise; HueNoise = singleton.HueNoise; }
void Start() { flare = (Flares)FindObjectOfType(typeof(Flares)); }