예제 #1
0
 void FixedUpdate()
 {
     if (!FlangeNutStateController.toTheMaximumPos())
     {
         transform.Rotate(rotationAxis, rotationSpeed, Space.Self);
     }
 }
예제 #2
0
 // Update is called once per frame
 void Update()
 {
     if (!FlangeNutStateController.toTheMaximumPos())
     {
         if (reference)
         {
             transform.Rotate(rotation * Time.deltaTime, Space.Self);
             transform.Translate(movement * Time.deltaTime, Space.Self);
         }
         else
         {
             transform.Rotate(rotation * Time.deltaTime, Space.World);
             transform.Translate(movement * Time.deltaTime, Space.World);
         }
     }
 }