public void ToggleTranslationState() { if (TranslationState == FizzChatCellTranslationState.Original) { TranslationState = FizzChatCellTranslationState.Translated; } else { TranslationState = FizzChatCellTranslationState.Original; } }
public void Update(FizzMessageCellModel model) { Id = model.Id; From = model.From; To = model.To; Nick = model.Nick; Body = model.Body; Data = model.Data; Translations = model.Translations; Created = model.Created; AlternateId = model.AlternateId; DeliveryState = model.DeliveryState; TranslationState = model.TranslationState; }
public void Configure(FizzChatCellTranslationState state) { orignalImage.gameObject.SetActive(state == FizzChatCellTranslationState.Original); translateImage.gameObject.SetActive(state != FizzChatCellTranslationState.Original); }