예제 #1
0
        private void ApplyFixers()
        {
            if (TileController.Current == null)
            {
                TileController controller = GameObject.FindObjectOfType <TileController>();
                TileController.Current = controller;
            }

            TileObject[] tos = FindObjectsOfType <TileObject>();

            foreach (var to in tos)
            {
                Fixer fixer = to.gameObject.GetComponent <Fixer>();
                if (fixer != null)
                {
                    fixer.ApplySavedTransformations();
                }
            }
        }