예제 #1
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 public FixedVector2 RotateGlobalZAxe(int deg)
 {
     return(RotateGlobalZAxe(FixedTrig.Sin(deg), FixedTrig.Cos(deg)));
 }
예제 #2
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 public FixedVector2 RotateZAxe(int deg, FixedVector2 pivotPoint)
 {
     return(RotateZAxe(FixedTrig.Sin(deg), FixedTrig.Cos(deg), pivotPoint));
 }
예제 #3
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 public FixedTriangle2D RotateZAxe(int deg, FixedVector2 pivotPoint)
 {
     RotateZAxe(FixedTrig.Sin(deg), FixedTrig.Cos(deg), pivotPoint);
     return(this);
 }
예제 #4
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 public FixedRectangle2D RotateZAxe(int deg, FixedVector2 pivot)
 {
     return(this.RotateZAxe(FixedTrig.Sin(deg), FixedTrig.Cos(deg), pivot));
 }
예제 #5
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 public FixedSegment2D RotateZ(int deg, FixedVector2 pivotPoint)
 {
     RotateZ(FixedTrig.Sin(deg), FixedTrig.Cos(deg), pivotPoint);
     return(this);
 }