public void ReturnsGivenTime() { var expected = DateTimeOffset.Now; var svc = new FixedTime(expected); var actual = svc.Now; Assert.Equal(expected, actual); }
private void StartGame() { StopAllCoroutines(); StartGameText.text = ToDisplayWhenGameStarts; FixedTime.TogglePause(); _gameStarted = true; }
public void SetTimeWorks() { var svc = new FixedTime(DateTimeOffset.Now); var expected = new DateTimeOffset(2020, 1, 1, 10, 52, 41, TimeSpan.FromHours(2)); svc.SetTime(expected); var actual = svc.Now; Assert.Equal(expected, actual); }
private void BeforeGameStart() { FixedTime.TogglePause(); }