public void RemoveOnePairSuited() { Stopwatch watch = new Stopwatch(); List <Card> cards = new List <Card> { new Card(Rank.Ace, Suit.Clubs), new Card(Rank.Ace, Suit.Hearts), new Card(Rank.Six, Suit.Hearts), new Card(Rank.Seven, Suit.Clubs), new Card(Rank.Jack, Suit.Hearts), }; FiveCardHand hand = new FiveCardHand(cards); hand.Sort(); watch.Start(); var newCards = hand.RemovePairs(); watch.Stop(); Assert.AreEqual(4, newCards.Count); Assert.AreEqual(5, hand.Cards.Count); Assert.Greater(30, watch.ElapsedMilliseconds); Assert.AreEqual(true, newCards[0].Rank == Rank.Six && newCards[1].Rank == Rank.Seven && newCards[2].Rank == Rank.Jack && newCards[3].Rank == Rank.Ace && newCards[3].Suit == Suit.Hearts); }
public void RemoveThreeAndPair() { Stopwatch watch = new Stopwatch(); List <Card> cards = new List <Card> { new Card(Rank.Ace, Suit.Hearts), new Card(Rank.Ace, Suit.Clubs), new Card(Rank.Ace, Suit.Hearts), new Card(Rank.Seven, Suit.Clubs), new Card(Rank.Seven, Suit.Hearts), }; FiveCardHand hand = new FiveCardHand(cards); hand.Sort(); watch.Start(); var newCards = hand.RemovePairs(); watch.Stop(); Assert.AreEqual(2, newCards.Count); Assert.AreEqual(5, hand.Cards.Count); Assert.Greater(10, watch.ElapsedMilliseconds); Assert.AreEqual(true, newCards[0].Rank == Rank.Seven && newCards[1].Rank == Rank.Ace); }
public static PokerScoreOuts CalculateTurn(FiveCardHand cards) { ISet <int> open = new HashSet <int>(), missingOne = new HashSet <int>(), missingTwo = new HashSet <int>(), inside = new HashSet <int>(), outside = new HashSet <int>(); var withoutPair = cards.RemovePairs(); var handList = new List <int> { cards.Cards[0].ToInt(), cards.Cards[1].ToInt(), cards.Cards[2].ToInt(), cards.Cards[3].ToInt(), cards.Cards[4].ToInt() }; if (withoutPair.Count <= 2) { return(PokerHelper.CreateTurnOuts(0, true)); } if (withoutPair.Count == 3) { if (withoutPair[2].Rank == Rank.Ace && withoutPair[0].Rank <= Rank.Four) { withoutPair = new List <Card> { withoutPair[2], withoutPair[0], withoutPair[1] } } ; open = PokerHelper.CountThreeOpenEnded(handList, withoutPair); missingOne = PokerHelper.CountThreeMissingOne(handList, withoutPair); missingTwo = PokerHelper.CountThreeMissingTwo(handList, withoutPair); return(PokerHelper.RunnerRunnerOuts(open, missingOne, missingTwo)); } if (withoutPair.Count == 4) { outside = PokerHelper.CountOutsideStraightDraws(handList, withoutPair); if (outside.Count > 0) { return(PokerHelper.CreateTurnOuts(outside.Count * 4, false)); } inside = PokerHelper.CountInsideStraightDraws(handList, withoutPair); if (inside.Count > 0) { return(PokerHelper.CreateTurnOuts(inside.Count * 4, false)); } if (withoutPair[3].Rank == Rank.Ace) { var comb = new List <Card> { withoutPair[3], withoutPair[0], withoutPair[1] }; open.UnionWith(PokerHelper.CountThreeOpenEnded(handList, comb)); missingOne.UnionWith(PokerHelper.CountThreeMissingOne(handList, comb)); missingTwo.UnionWith(PokerHelper.CountThreeMissingTwo(handList, comb)); } foreach (var comb in PokerEnumerator.GetThreeCardsFromFour(withoutPair)) { open.UnionWith(PokerHelper.CountThreeOpenEnded(handList, comb)); missingOne.UnionWith(PokerHelper.CountThreeMissingOne(handList, comb)); missingTwo.UnionWith(PokerHelper.CountThreeMissingTwo(handList, comb)); } return(PokerHelper.RunnerRunnerOuts(open, missingOne, missingTwo)); } if (withoutPair.Count == 5) { //Four card collections if (withoutPair[4].Rank == Rank.Ace && withoutPair[2].Rank <= Rank.Five) { var comb = new List <Card> { withoutPair[4], withoutPair[0], withoutPair[1], withoutPair[2] }; outside.UnionWith(PokerHelper.CountOutsideStraightDraws(handList, comb)); if (outside.Count > 0) { return(PokerHelper.CreateTurnOuts(outside.Count * 4, false)); } inside.UnionWith(PokerHelper.CountInsideStraightDraws(handList, comb)); if (inside.Count > 0) { return(PokerHelper.CreateTurnOuts(inside.Count * 4, false)); } } foreach (var comb in PokerEnumerator.GetFourCardsFromFive(withoutPair)) { outside.UnionWith(PokerHelper.CountOutsideStraightDraws(handList, comb)); inside.UnionWith(PokerHelper.CountInsideStraightDraws(handList, comb)); } outside.UnionWith(inside); if (outside.Count > 0) { return(PokerHelper.CreateRiverOuts(outside.Count * 4)); } //Three card collections if (withoutPair[4].Rank == Rank.Ace) { var comb = new List <Card> { withoutPair[4], withoutPair[0], withoutPair[1] }; open.UnionWith(PokerHelper.CountThreeOpenEnded(handList, comb)); missingOne.UnionWith(PokerHelper.CountThreeMissingOne(handList, comb)); missingTwo.UnionWith(PokerHelper.CountThreeMissingTwo(handList, comb)); } foreach (var comb in PokerEnumerator.GetThreeCardsFromFive(withoutPair)) { open.UnionWith(PokerHelper.CountThreeOpenEnded(handList, comb)); missingOne.UnionWith(PokerHelper.CountThreeMissingOne(handList, comb)); missingTwo.UnionWith(PokerHelper.CountThreeMissingTwo(handList, comb)); } return(PokerHelper.RunnerRunnerOuts(open, missingOne, missingTwo)); } throw new ArgumentException("Without pair count should never be more than five"); }