예제 #1
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        /// <summary>
        /// Se aplica la tranformación Fisheye.
        /// </summary>
        public static FisheyeBitmap Convert(FisheyeBitmap image)
        {
            var temp = image.Clone() as FisheyeBitmap;

            temp._image = Convert(temp._image);

            return(temp);
        }
예제 #2
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        /// <summary>
        /// Se realiza la transformación de una imagen bitmap Fisheye a su equivalente en vista Panoramica.
        /// </summary>
        public static FisheyeBitmap ToLandscape(FisheyeBitmap image)
        {
            var temp = image.Clone() as FisheyeBitmap;

            temp._image = ToLandscape(temp._image);
            temp.Width  = temp._image.Width;
            temp.Height = temp._image.Height;

            return(temp);
        }
예제 #3
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        /// <summary>
        /// Se inicializa el marcado de agua.
        /// </summary>
        /// <param name="image360">Imagen 360°</param>
        /// <param name="watermark">Marca de agua</param>
        /// <param name="algorithm">Algoritmo de inserción</param>
        /// <param name="indicatrix">Posiciones donde se realizará el marcado</param>
        public Watermarking(Bitmap360 image360, WatermarkBitmap watermark, IWatermarkAlgorithm algorithm, params TissotIndicatrix[] indicatrix)
        {
            if (indicatrix.Length > 0)
            {
                this._image360       = image360;  //image360.Clone() as Bitmap360;
                this._imageWatermark = watermark; //watermark.Clone() as WatermarkBitmap;

                this._indicatrixes = indicatrix.ToList();

                this._waterMark = new WatermarkBitmap(new Bitmap(image360.Width, image360.Height, watermark.PixelFormat));

                // Se inicializan los fisheye

                this._topFisheye    = new FisheyeBitmap(image360);
                this._bottomFisheye = new FisheyeBitmap(image360);

                // Se asigna el algoritmo

                this._algorithm = algorithm;
            }
        }