public void SetUp()
    {
        // create player and camera mock
        Mock            = GameObject.Instantiate(Resources.Load <GameObject>("Prefabs/Player_Mock")).transform;
        CameraTransform = Mock.Find("FPV");

        // First-Person-Camera
        Controller = new FirstPersonCamera(Mock, 0f);

        // set SPEED
        System.Reflection.FieldInfo info = Controller.GetType().GetField("SPEED", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
        info.SetValue(Controller, SPEED);
    }