private void Awake() { manager = GetComponent <UIManager>(); FirebaseApp.CheckAndFixDependenciesAsync().ContinueWithOnMainThread <DependencyStatus>((task) => { DependencyStatus status = task.Result; if (status == DependencyStatus.Available) { App = FirebaseApp.DefaultInstance; Auth = FirebaseAuth.DefaultInstance; functions = FirebaseFunctions.DefaultInstance; functionReference = functions.GetHttpsCallable("RequestMessage"); manager.TurnOff(manager.AuthBlocker); manager.TurnOff(manager.AnalyticsBlocker); App.SetEditorDatabaseUrl("https://fir-n-ix.firebaseio.com/"); dbReference = FirebaseDatabase.DefaultInstance.RootReference; FirebaseMessaging.TokenReceived += OnTokenReceived; FirebaseMessaging.MessageReceived += OnMessageReceived; FirebaseMessaging.TokenRegistrationOnInitEnabled = true; defaults.Add("RemoteTest", 25); FirebaseRemoteConfig.SetDefaults(defaults); FirebaseRemoteConfig.FetchAsync(TimeSpan.Zero).ContinueWithOnMainThread((remoteConfigTask) => { FirebaseRemoteConfig.ActivateFetched(); RemoteConfigResult = FirebaseRemoteConfig.GetValue("RemoteTest").StringValue; manager.TurnOff(manager.RemoteConfigBlocker); }); storage = FirebaseStorage.DefaultInstance; } else { Debug.Log(string.Format("Can't resolve all Firebase dependencies: {0}", status)); } }); }
private void ArrangeCollectButtons() { string a = string.Empty; try { a = FirebaseRemoteConfig.GetValue("daily_double").StringValue; } catch { } if (a == "1" && reward != 0 && !PlayerPrefsManager.GetPro()) { rewardedButton.gameObject.SetActive(value: true); Vector3 v = collectButton.GetComponent <RectTransform>().anchoredPosition; v.x = -140f; collectButton.GetComponent <RectTransform>().anchoredPosition = v; v.x = 140f; rewardedButton.GetComponent <RectTransform>().anchoredPosition = v; } else { rewardedButton.gameObject.SetActive(value: false); Vector3 v2 = collectButton.GetComponent <RectTransform>().anchoredPosition; v2.x = 0f; collectButton.GetComponent <RectTransform>().anchoredPosition = v2; } collectButton.GetComponent <Button>().interactable = true; rewardedButton.GetComponent <Button>().interactable = true; }
private float GetFloat(string valName) { #if FIREBASE_CONFIGS return(float.Parse(FirebaseRemoteConfig.GetValue(valName).StringValue)); #else return(0); #endif }
private void Start() { ExplosionForce = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigMineTileForce).DoubleValue; ExplosionRadius = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigMineTileRadius).DoubleValue; UpwardsModifier = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigMineTileUpwardsMod).DoubleValue; }
private static uint GetCRC(string[] keys) { StringBuilder stringBuilder = new StringBuilder(); foreach (string key in keys) { stringBuilder.Append(FirebaseRemoteConfig.GetValue(key).StringValue); } return(Crc32.Compute(Encoding.ASCII.GetBytes(stringBuilder.ToString()))); }
private void Start() { ExplosionForce = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigSpikesTileForce).DoubleValue; ExplosionRadius = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigSpikesTileRadius).DoubleValue; ExplosionUpwardsModifier = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigSpikesTileUpwardsMod).DoubleValue; ForceState(EnabledAtStart); }
public static string FetchRemoteValue(string key) { try { return(FirebaseRemoteConfig.GetValue(key).StringValue); } catch { return(string.Empty); } }
private void Awake() { if (instance == null) { instance = this; UnityEngine.Object.DontDestroyOnLoad(base.gameObject); string a = string.Empty; string text = string.Empty; string text2 = string.Empty; try { a = FirebaseRemoteConfig.GetValue("rewarded_status").StringValue; text = FirebaseRemoteConfig.GetValue("interstitial_interval").StringValue; text2 = FirebaseRemoteConfig.GetValue("interstitial_firstlevel").StringValue; } catch (Exception) { } if (a == "1") { rewardedEnabled = true; } else { rewardedEnabled = false; } if (text != string.Empty) { float.TryParse(text, out interstitialTime); } else { interstitialTime = 300f; } if (text2 != string.Empty) { int.TryParse(text2, out firstLevel); firstLevel--; } else { firstLevel = 13; } adTimer = interstitialTime; lastInterstitialTime = 99999f; Init(); } else { UnityEngine.Object.Destroy(base.gameObject); } }
public static OwnInterstitialData GetOwnInterstitialData() { var fetchedData = new OwnInterstitialData { showOwnInterstitial = FirebaseRemoteConfig.GetValue(FrameworkValues.FIREBASE_REMOTE_CONFIG_SHOW_OWN_INTERSTITIAL_KEY_B).BooleanValue, imageURL = FirebaseRemoteConfig.GetValue(FrameworkValues.FIREBASE_REMOTE_CONFIG_OWN_INTERSTITIAL_IMAGE_URL_KEY_S).StringValue, storeURL = FirebaseRemoteConfig.GetValue(FrameworkValues.FIREBASE_REMOTE_CONFIG_OWN_INTERSTITIAL_STORE_URL_KEY_S).StringValue, title = FirebaseRemoteConfig.GetValue(FrameworkValues.FIREBASE_REMOTE_CONFIG_OWN_INTERSTITIAL_TITLE_KEY_S).StringValue, description = FirebaseRemoteConfig.GetValue(FrameworkValues.FIREBASE_REMOTE_CONFIG_OWN_INTERSTITIAL_DESCRIPTION_KEY_S).StringValue }; return(fetchedData); }
public void UpdateConfigs() { #if FIREBASE_CONFIGS try { GameConfig = JsonUtility.FromJson <GameConfig>(FirebaseRemoteConfig.GetValue(nameof(GameConfig)).StringValue); } catch (Exception e) { Debug.LogException(e); } #endif }
public static ConfigValue GetValueInternal(string key) { try { return(FirebaseRemoteConfig.GetValue(key)); } catch (InitializationException e) { return(new ConfigValue()); } catch (InvalidOperationException e) { return(new ConfigValue()); } }
private static List <KeyValuePair <string, string> > ParseConfigsFromFirebase() { FirebaseRemoteConfig.ActivateFetched(); IEnumerable <string> keys = FirebaseRemoteConfig.Keys; string[] array = (from key in keys where FirebaseRemoteConfig.GetValue(key).StringValue != string.Empty select key).ToArray(); m_crc32 = GetCRC(array); List <JSONObject> messages = (from key in array select FirebaseRemoteConfig.GetValue(key).StringValue into raw select JSONObject.Create(raw)).ToList(); return(GetConfigs(messages).Concat(GetGameSettings(messages)).ToList()); }
/// <summary> /// Target syncing done as a coroutine, breaking between each sourceObject with field targets, /// to prevent attempting to set too many fields at once. /// </summary> public IEnumerator SyncFieldsCR() { if (flattenedTargets == null) { Debug.LogWarning($"No sync targets found for {name}"); yield break; } foreach (var kv in flattenedTargets) { var sourceObject = kv.Key; var targets = kv.Value; foreach (var target in targets) { var value = FirebaseRemoteConfig.GetValue(target.FullKeyString); if (value.Source == ValueSource.RemoteValue) { if (target.Field.GetValue(sourceObject)?.ToString() == value.StringValue) { continue; } object typedValue = value.StringValue; if (typeof(bool).IsAssignableFrom(target.Field.FieldType)) { typedValue = value.BooleanValue; } else if (typeof(double).IsAssignableFrom(target.Field.FieldType)) { typedValue = value.DoubleValue; } else if (typeof(int).IsAssignableFrom(target.Field.FieldType)) { typedValue = (int)value.LongValue; } target.Field.SetValue(sourceObject, typedValue); } else { Debug.Log($"No RemoteConfig value found for key {target.FullKeyString}"); } yield return(0); } } SyncComplete?.Invoke(this, null); }
public void LoadAndShowData() { var unityAdsManager = FindObjectOfType <UnityADSManager>(); if (unityAdsManager != null) { bool value = FirebaseRemoteConfig.GetValue("Banner").BooleanValue; Debug.Log("<b><color=red>" + value + "</color></b>"); if (value == true) { unityAdsManager.SetBannerVariable(true); } if (value == false) { unityAdsManager.SetBannerVariable(false); } } }
void TryGetRemoteConfigValues() { var configValue = FirebaseRemoteConfig.GetValue(ID); try { if (configValue.Source.Equals(ValueSource.DefaultValue)) { Debug.LogWarning("[Remote config] Trying to get default value from the remote config"); return; } DeserialiseJson(configValue.StringValue); Debug.Log("[Remote config] deserialised successfuly: " + ID); } catch (ArgumentException e) { Debug.LogWarning(e.Message); } }
private void setValues() { var rewardType = FirebaseRemoteConfig.GetValue("reward_type").StringValue; switch (rewardType) { case "fluct": _rewardType = RewardType.FLUCT; break; case "admob": _rewardType = RewardType.ADMOB; break; default: _rewardType = RewardType.FLUCT; break; } Debug.Log("remote config reward type: " + rewardType); }
private static bool RemoteSettingsSaveLate() { bool hasValues = false; if (!setupReady) { return(false); } //save the latest remote settings var keys = FirebaseRemoteConfig.Keys; foreach (string key in keys) { string value = FirebaseRemoteConfig.GetValue(key).StringValue; SGStorage.SetGenericPref(rsPreference + key, value); Debug.Log("Remote Settings: Save data to PlayerPrefab: " + rsPreference + key + "=" + value); } hasValues = rsActivateFetched; return(hasValues); }
private void Start() { Drag = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigSandTileDrag).DoubleValue; }
static ConfigValue GetConfig(string key) { return(FirebaseRemoteConfig.GetValue(key)); }
public long GetLong(string name) { return(FirebaseRemoteConfig.GetValue(name).LongValue); }
private void Start() { Acceleration = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigAccelerationTileForce).DoubleValue; }
private void Start() { JumpVelocity = (float)FirebaseRemoteConfig.GetValue( StringConstants.RemoteConfigJumpTileVelocity).DoubleValue; }
private void Update() { _text.text = $"{Key}: {FirebaseRemoteConfig.GetValue(Key).StringValue}"; }
public bool GetBool(string name) { return(FirebaseRemoteConfig.GetValue(name).BooleanValue); }