static void Main(string[] args) { Firearm pistol = new Firearm(); pistol.Name = "pistol"; pistol.Sound = "pop"; pistol.Caliber = "9 mm"; Console.WriteLine ("I am a " + pistol.Name + ", and I go " + pistol.Sound + " with a " + pistol.Caliber + ", and we have " + Firearm.GetCount().ToString() + " " + pistol.GetType().Name + "'s"); Firearm rifle = new Firearm(); rifle.Name = "rifle"; rifle.Sound = "bang"; rifle.Caliber = "7.62 mm"; Console.WriteLine ("I am a " + rifle.Name + ", and I go " + rifle.Sound + " with a " + rifle.Caliber + ", and we have " + Firearm.GetCount().ToString() + " " + rifle.GetType().Name + "'s"); Firearm shotgun = new Firearm(); shotgun.Name = "shotgun"; shotgun.Sound = "boom"; shotgun.Caliber = "12 gauge"; Console.WriteLine ("I am a " + shotgun.Name + ", and I go " + shotgun.Sound + " with a " + shotgun.Caliber + ", and we have " + Firearm.GetCount().ToString() + " " + shotgun.GetType().Name + "'s"); }