예제 #1
0
    // Use this for initialization
    void Start()
    {
        //init new prefs restart
        PlayerPrefs.SetInt("mon1", 0);
        PlayerPrefs.SetInt("mon2", 0);
        PlayerPrefs.SetInt("level", 0);

        PlayerPrefs.SetInt("skill1_lv", 0);
        PlayerPrefs.SetInt("skill2_lv", 0);
        PlayerPrefs.SetInt("skill_point_left", 10);
        //end

        tr        = GetComponent <Transform> ();
        _gameMgr  = GameObject.Find("GameManager").GetComponent <GameMgr> ();
        _fireCtrl = GetComponent <FireCtrl_robot> ();

        _animation      = GetComponentInChildren <Animation> ();
        _animation.clip = anim.idle;
        _animation.Play();
        _mainCamera = GameObject.Find("Main Camera");

        normalSpeed = 7.0f;
        dashSpeed   = 20.0f;
        shootSpeed  = 3.0f;

        moveSpeed = 7.0f;
        rotSpeed  = 100.0f;
    }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     fireCtrl  = GameObject.Find("Player").GetComponent <FireCtrl_robot> ();
     startTime = GameObject.Find("GameManager").GetComponent <GameMgr>().startTime;
     //skill1_text.text = "0";
 }