public ActionResult Delegate() { Firefighter joe = new Firefighter() { Name = "Joe"}; // FireChief harry = new FireChief() { Name = "Harry", NumberOne = joe}; FireChief tom = new FireChief() { Name = "Tom", NumberOne = harry}; // return Content(harry.ExtinguishFire() + "<br>" + tom.ExtinguishFire()); }
public ActionResult RollCall() { FireStation station = new FireStation(); Firefighter joe = new Firefighter() { Name = "Joe" }; FirefighterBase bill = new TraineeFirefighter() { Name = "Bill" }; FireChief bigChiefHarry = new FireChief() { Name = "Harry" }; Administrator arthur = new Administrator() { Title = "Mr", Forename = "Arthur", Surname = "Askey" }; station.ClockIn(joe); station.ClockIn(bill); station.ClockIn(bigChiefHarry); station.ClockIn(arthur); // return Content(station.RollCall()); }
// // GET: /Chapter4/ public ActionResult Index() { Firetruck truckOne = new Firetruck(); //隊員 Firefighter joe = new Firefighter() { Name = "Joe" }; Firefighter frank = new Firefighter() { Name = "Frank" }; //隊長,繼承Firefighter FireChief bigChiefHarry = new FireChief() { Name = "Harry"}; // truckOne.Driver = bigChiefHarry; bigChiefHarry.Drive(truckOne, new Point(100, 300)); bigChiefHarry.TellFirefighterToExtinguishFire(joe); //return Content(bigChiefHarry.ExtinguishFire()); // //取代Base Class裡的ExtinguishFire方法 FireChief harry = new FireChief() { Name = "Harry", NumberOne = joe }; return Content(harry.ExtinguishFire()); }