public static IFiniteElementNode FindNodeNearTo(this FiniteElementModel model, Point3d position) { return(model.FindNodeNearTo(position.X, position.Y, position.Z)); }
public static IFiniteElementNode FindNodeNearTo(this FiniteElementModel model, Point3d position, double tolerance) { return(model.FindNodeNearTo(position.X, position.Y, position.Z, tolerance)); }