public CheckIfGameShouldBeFinished() { Test = activity => Please.Check(new HasAnyChallengeUnfinished(activity.From.Id)); Positive = new CompleteUserChallenge(); Negative = new FinishUserGame(); }
public CheckIfAnyChallangeIsUnfinished() { Test = activity => Please.Check(new HasAnyChallengeUnfinished(activity.From.Id)); Positive = new GiveUserChallenge(); Negative = new FinishUserGame(); }