public CollisionTileManager(CollisionAPI API, float tileSize, FindObstaclesInBoxCallback ObstacleFinder) { collisionAPI = API; this.tileSize = tileSize; this.ObstacleFinder = ObstacleFinder; collisionHorizon = 0.0f; tiles = null; }
public CollisionTileManager(CollisionAPI API, float tileSize, FindObstaclesInBoxCallback ObstacleFinder) { collisionAPI = API; this.tileSize = tileSize; this.ObstacleFinder = ObstacleFinder; collisionHorizon = 0.0f; tiles = null; }