void Start() { previousCol = column; previuseRow = row; board = FindObjectOfType <BoardCtrl>(); findMatches = FindObjectOfType <FindMatchesCtrl>(); }
void Start() { blockList = new GameObject[width, height]; // 크기만큼 2차원 배열 동적할당 findMatches = FindObjectOfType <FindMatchesCtrl>(); InitializeBlock(); tempOjbect = new GameObject[12]; }