public JsonBuffsUptimeData(FinalBuffs buffs, FinalBuffsDictionary buffsDictionary) { Uptime = buffs.Uptime; Presence = buffs.Presence; Generated = ConvertKeys(buffsDictionary.Generated); Overstacked = ConvertKeys(buffsDictionary.Overstacked); Wasted = ConvertKeys(buffsDictionary.Wasted); UnknownExtended = ConvertKeys(buffsDictionary.UnknownExtension); ByExtension = ConvertKeys(buffsDictionary.Extension); Extended = ConvertKeys(buffsDictionary.Extended); }
public static JsonBuffsUptimeData BuildJsonBuffsUptimeData(FinalBuffs buffs, FinalBuffsDictionary buffsDictionary) { var jsonBuffsUptimeData = new JsonBuffsUptimeData(); jsonBuffsUptimeData.Uptime = buffs.Uptime; jsonBuffsUptimeData.Presence = buffs.Presence; jsonBuffsUptimeData.Generated = ConvertKeys(buffsDictionary.Generated); jsonBuffsUptimeData.Overstacked = ConvertKeys(buffsDictionary.Overstacked); jsonBuffsUptimeData.Wasted = ConvertKeys(buffsDictionary.Wasted); jsonBuffsUptimeData.UnknownExtended = ConvertKeys(buffsDictionary.UnknownExtension); jsonBuffsUptimeData.ByExtension = ConvertKeys(buffsDictionary.Extension); jsonBuffsUptimeData.Extended = ConvertKeys(buffsDictionary.Extended); return(jsonBuffsUptimeData); }
public static JsonBuffsUptimeData BuildJsonBuffsUptimeData(FinalActorBuffs buffs, FinalBuffsDictionary buffsDictionary) { var jsonBuffsUptimeData = new JsonBuffsUptimeData { Uptime = buffs.Uptime, Presence = buffs.Presence, Generated = ConvertKeys(buffsDictionary.Generated), Overstacked = ConvertKeys(buffsDictionary.Overstacked), Wasted = ConvertKeys(buffsDictionary.Wasted), UnknownExtended = ConvertKeys(buffsDictionary.UnknownExtension), ByExtension = ConvertKeys(buffsDictionary.Extension), Extended = ConvertKeys(buffsDictionary.Extended) }; return(jsonBuffsUptimeData); }