/// <summary>
        /// 异步载入窗口数据时显示加载窗口
        /// </summary>
        private void RunTaskMethod()
        {
            try
            {
                var PendingBox = PendingBoxX.Show("正在加载武器数据,请稍等。", "Loading~", this);
                var task       = Task.Factory.StartNew(() => WeaponAndSkill.LoadWeaponPanelSimulator());
                var act        = new Action(() =>
                {
                    try
                    {
                        while (true)
                        {
                            if (!task.IsCompleted)
                            {
                                continue;
                            }

                            var excelReader = task.Result;
                            if (excelReader.HasError)
                            {
                                throw new Exception(excelReader.ErrorMsg);
                            }
                            Fc.GetSearchTipList(excelReader.WeaponList.ObjList);
                            WeaponSkillList.AddRange(excelReader.SkillList.ObjList);
                            WeaponSkillNameList.AddRange(excelReader.SkillList.ObjList.GroupBy(x => x.Extra_Description + x.Main_Description).Select(x => x.Key).ToList());
                            PendingBox.Close();
                            return;
                        }
                    }
                    catch (Exception ex)
                    {
                        MessageBoxX.Show("子线程错误:" + ex.Message, "ErrorMessage", MessageBoxButton.OK, MessageBoxIcon.Error);
                        Application.Current.Dispatcher.Invoke(new Action(this.Close));
                    }
                });
                var thread = new Thread(new ThreadStart(act));
                thread.Start();
            }
            catch (Exception ex)
            {
                MessageBoxX.Show("打开窗口时发生错误:" + ex.Message, "ErrorMessage", MessageBoxButton.OK, MessageBoxIcon.Error);
                this.Close();
            }
        }