예제 #1
0
        public void OnInit(InitContext context)
        {
            if (context == InitContext.Activate)
            {
                //Get a reference the to the game board
                tilesGameBoard = Scene.Current.FindComponent <Tilemap>(true);
                camera         = Scene.Current.FindComponent <Camera>(true);

                fillGrid = new FillGridModel();
                fillGrid.Initialize(tilesGameBoard.Size.X, tilesGameBoard.Size.Y);

                UpdateGameBoardColors();

                Debug.WriteLine("Wait...");
            }
        }
예제 #2
0
 public void OnShutdown(ShutdownContext context)
 {
     fillGrid = null;
 }