예제 #1
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 public DirectoryExists(FileSystemItemArgument target) : base(target)
 {
 }
예제 #2
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 public FileSystemItemAction(FileSystemItemArgument target, bool interactive)
 {
     Target        = target;
     IsInteractive = interactive;
 }
예제 #3
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 public FileSystemItemExists(FileSystemItemArgument target)
 {
     Target = target;
 }
예제 #4
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 public CreateFileSystemItem(FileSystemItemArgument target, bool interactive) :
     base(target, interactive)
 {
     // nop
 }
예제 #5
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 public FileExists(FileSystemItemArgument target) : base(target)
 {
 }