public DirectoryExists(FileSystemItemArgument target) : base(target) { }
public FileSystemItemAction(FileSystemItemArgument target, bool interactive) { Target = target; IsInteractive = interactive; }
public FileSystemItemExists(FileSystemItemArgument target) { Target = target; }
public CreateFileSystemItem(FileSystemItemArgument target, bool interactive) : base(target, interactive) { // nop }
public FileExists(FileSystemItemArgument target) : base(target) { }