public void TearDown() { if (watcher != null) { watcher.StopWatching(); watcher.Dispose(); } dispatcher.DeployEvent -= new DeployEventHandler(dispatcher_DeployEvent); Directory.Delete(appFullPath, true); Directory.Delete(anotherAppFullPath, true); }
public void TearDown() { if (watcher != null) { watcher.StopWatching(); watcher.Dispose(); } dispatcher.DeployEvent -= new DeployEventHandler(dispatcher_DeployEvent); Directory.Delete(appFullPath, true); Directory.Delete(anotherAppFullPath, true); }