예제 #1
0
        private void ShowLayForm(string type)
        {
            var layoutService = Unity.Instance.GetService <IERP_C009_LayoutService>();
            var layout        = layoutService.GetByType(this.Name, type);

            if (layout != null)
            {
                Stream stream = FileStreamHelp.BytesToStream(layout.LayFiles);
                this.dataLayoutControl1.RestoreLayoutFromStream(stream);
                stream.Seek(0, System.IO.SeekOrigin.Begin);
                Stream stream2 = FileStreamHelp.BytesToStream(layout.LayFiles2);
                this.gridJobTxDetail.RestoreLayoutFromStream(stream2);
                stream2.Seek(0, System.IO.SeekOrigin.Begin);
            }
            else
            {
                //dataLayoutControl1.re
            }
        }
예제 #2
0
        /// <summary>
        /// 读取界面
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void btnReadLayout_Click(object sender, EventArgs e)
        {
            SimpleButton btn    = sender as SimpleButton;
            var          layout = layoutService.GetByType(this.Name, btn.Text);

            if (layout != null)
            {
                Stream stream = FileStreamHelp.BytesToStream(layout.LayFiles);
                this.pivotGridControl1.RestoreLayoutFromStream(stream);
                stream.Seek(0, System.IO.SeekOrigin.Begin);
                this.pivotGridControl1.OptionsView.ShowColumnHeaders = false;
                this.pivotGridControl1.OptionsView.ShowDataHeaders   = false;
                this.pivotGridControl1.OptionsView.ShowFilterHeaders = false;
            }
            else
            {
                throw new ApplicationException("该界面尚未有保存的模版");
            }
        }