private void OnClick_confirmButton() { Material mat = Resources.Load <Material>("PrintMat"); FileMgr.SaveRenderTextureToPNG(Printer.instance.GetTexture(), mat, pathInputField.text, fileNameInputfield.text); // FileMgr.DoPicture("C:/Hello.png", "C:/", Printer.instance.GetTexture()); uiMgr.ShowTipUI("保存成功"); }