// Update is called once per frame void Update() { // Set camera pos text if (m_MainCamera.transform.position.y > maxCameraPos) { m_MainCamera.transform.position = new Vector3(m_MainCamera.transform.position.x, maxCameraPos, m_MainCamera.transform.position.z); } // Update colors of point cloud if camera is below a object height if (!useColors && m_MainCamera.transform.position.y < max_h) { SetColorsByPos(m_MainCamera.transform.position.y, min_h); } if (updateVisual) { // Calculate bounds of the mesh Bounds pointcloudbounds = CalculateLocalBounds(); Vector3 pointcloudcenter = pointcloudbounds.center; Vector3 pointcloudextents = pointcloudbounds.extents; max_h = pointcloudcenter[1] + pointcloudextents[1]; min_h = pointcloudcenter[1] - pointcloudextents[1]; // Adjust camera position if (m_MainCamera != null) { // float vFOV = m_MainCamera.fieldOfView * Mathf.PI / 180; m_MainCamera.orthographicSize = Mathf.Max(pointcloudextents[0], pointcloudextents[2]); //float pos_camera_y = Mathf.Max(pointcloudextents[0], pointcloudextents[2]) / Mathf.Tan(vFOV / 2.0f); float pos_camera_y = max_h * 2.0f; float center_x = pointcloudcenter[0]; float center_z = pointcloudcenter[2]; maxCameraPos = pos_camera_y * yfactor; m_MainCamera.transform.position = new Vector3(center_x, maxCameraPos, center_z); } updateVisual = false; } // Volver abrir File Browser if (loaded && Input.GetKeyDown(KeyCode.Escape)) { Debug.Log("Back Button Pressed"); // Destroy point cloud object loaded = false; Destroy(pointCloud); // Re-open file browser FileBrowserScript fileBrowserScript = gameObject.GetComponent <FileBrowserScript>(); fileBrowserScript.OpenFileBrowerLoadMode(); // disable script enabled = false; } }
private void Receive_HDF5Damiler_SessionName(string sessionName_inp) { datatype = Util.Datatype.hdf5_DaimlerLidar; sessionName = sessionName_inp; string desktopPath = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Desktop); string userInfo = "Choose a directory or a file with HDF5-Data"; FileBrowserScript.Show(desktopPath, ".hdf5", LoadFromPath, userInfo); }
private void Receive_PCD_SessionName(string sessionName_inp) { datatype = Util.Datatype.pcd; sessionName = sessionName_inp; string desktopPath = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Desktop); string userInfo = "Choose a directory or a file with PCD-Data"; FileBrowserScript.Show(desktopPath, ".pcd", LoadFromPath, userInfo); }
/// <summary> /// Set DiskContentItem properties /// </summary> /// <param name="path">Item path</param> /// <param name="isFile">Whether item is directory</param> /// <param name="browserScript">Reference to FileBrowserSript. Usually the one, who calls this method</param> public void SetButton(string path, bool isFile, FileBrowserScript browserScript) { this.browserScript = browserScript; this.itemPath = path; this.isFile = isFile; if (isFile) { // get file name itemName = Path.GetFileName(path); IconField.sprite = FileIcon; } else { //get folder name itemName = Path.GetFileName(Path.GetDirectoryName(path)); IconField.sprite = FolderIcon; } NameField.text = itemName; gameObject.name = itemName; }
public void OnExportClick() { string userInfo = "Choose the directory you want for the export!"; FileBrowserScript.Show(Util.DataLoadInfo._sourceDataPath, "", StartExport, userInfo); }
public void OnLoadClick() { string userInfo = "Choose the Save File you want to load!"; FileBrowserScript.Show(Application.persistentDataPath, ".dat", LoadSessionFromPath, userInfo); }