//Make the game be owned /* internal void beOwned() * { * Owned = true; * initiateGamePage(); * }*/ private void chekGameInfo() { if (FAM.checkGameInfo(RegisteredGame)) { this.GameDescriptionBox.DataSource = FAM.getGameDescription(RegisteredGame); this.GamePictureBox.BackgroundImage = FAM.getGameImage(RegisteredGame); this.GamePictureBox.BackgroundImageLayout = ImageLayout.Stretch; } else { FAM.generateGameInfo(RegisteredGame); this.GameDescriptionBox.DataSource = FAM.getGameDescription(RegisteredGame); this.GamePictureBox.BackgroundImage = FAM.getGameImage(RegisteredGame); this.GamePictureBox.BackgroundImageLayout = ImageLayout.Stretch; } }