/// <summary>
    /// 技能键按下
    /// </summary>
    /// <param name="arg">技能的Id</param>
    public void SkillPressed(object arg)
    {
        if (arg == null)
        {
            Debug.Log("未传入技能按钮对应的技能id");
        }

        int id = Convert.ToInt32(arg);

        if (fightUnit != null)
        {
            fightUnit.skill(id);
        }
    }