private void ChangeFightTickList() { if (m_oChangeList.Count == 0) { return; } Dictionary <int, FightTickChangeInfo> .Enumerator oEnumerator = m_oChangeList.GetEnumerator(); while (oEnumerator.MoveNext()) { FightTickChangeInfo oInfo = oEnumerator.Current.Value; if (oInfo.m_eChangeType == eChangeType.Add) { ReallyAddFightTickObj(oInfo); } else { ReallyRemoveFightTickObj(oInfo); } ChangeInfoFactory.Instance.GiveChangeInfo(oInfo); } oEnumerator.Dispose(); //for (int Index = 0; Index < m_oChangeList.Count; Index++) { // FightTickChangeInfo oInfo = m_oChangeList[Index]; // if (m_oChangeList[Index].m_eChangeType == eChangeType.Add) { // ReallyAddFightTickObj( oInfo ); // } else { // ReallyRemoveFightTickObj( oInfo ); // } // ChangeInfoFactory.Instance.GiveChangeInfo( oInfo ); //} m_oChangeList.Clear(); }
public void GiveChangeInfo(FightTickChangeInfo oObject) { if (oObject == null) { return; } m_oChangeInfoQueue.Enqueue(oObject); }
public FightTickChangeInfo GetChangeInfo() { FightTickChangeInfo oOut; if (m_oChangeInfoQueue.Count > 0) { oOut = m_oChangeInfoQueue.Dequeue(); } else { oOut = new FightTickChangeInfo(); } return(oOut); }
private void ReallyRemoveFightTickObj(FightTickChangeInfo oInfo) { m_oFightTickList.Remove(oInfo.m_nInstanceId); }
private void ReallyAddFightTickObj(FightTickChangeInfo oInfo) { m_oFightTickList.Add(oInfo.m_nInstanceId, oInfo.m_oFightTickObj); }