public override void UpdateStatus(FightStatus fightStatus) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) if (fightStatus.TryGetEntity(concernedEntity, out IEntityWithBoardPresence entityStatus)) { Area area = entityStatus.area; int count = cells.Count; Vector2Int val = (Vector2Int)cells[0]; Vector2Int newRefCoords = (Vector2Int)cells[count - 1]; entityStatus.area.MoveTo(newRefCoords); fightStatus.NotifyEntityAreaMoved(); CharacterStatus characterStatus; if (IsMovementAction() && (characterStatus = (entityStatus as CharacterStatus)) != null) { characterStatus.actionUsed = true; fightStatus.NotifyEntityPlayableStateChanged(); } } else { Log.Error(FightEventErrors.EntityNotFound <IEntityWithBoardPresence>(concernedEntity), 46, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\EntityAreaMovedEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.EntityMoved); }
public override void UpdateStatus(FightStatus fightStatus) { if (fightStatus.TryGetEntity(concernedEntity, out PlayerStatus entityStatus)) { bool flag = fightStatus == FightStatus.local; int count = moves.Count; for (int i = 0; i < count; i++) { SpellMovement spellMovement = moves[i]; if (flag) { FightCastManager.CheckSpellPlayed(spellMovement.Spell.SpellInstanceId); } switch (spellMovement.To) { case Ankama.Cube.Protocols.FightCommonProtocol.SpellMovementZone.Nowhere: case Ankama.Cube.Protocols.FightCommonProtocol.SpellMovementZone.Deck: if (spellMovement.From == Ankama.Cube.Protocols.FightCommonProtocol.SpellMovementZone.Hand) { int spellInstanceId = spellMovement.Spell.SpellInstanceId; entityStatus.RemoveSpell(spellInstanceId); AbstractPlayerUIRework view2 = entityStatus.view; if (null != view2) { view2.RemoveSpellStatus(spellInstanceId, i); } } break; case Ankama.Cube.Protocols.FightCommonProtocol.SpellMovementZone.Hand: { SpellInfo spell = spellMovement.Spell; SpellStatus spellStatus = SpellStatus.TryCreate(spell, entityStatus); if (spellStatus != null) { entityStatus.AddSpell(spellStatus); AbstractPlayerUIRework view = entityStatus.view; if (null != view) { view.AddSpellStatus(spell, i); } } break; } default: throw new ArgumentOutOfRangeException($"Spell moved to unknown zone: {spellMovement.To}"); } } } else { Log.Error(FightEventErrors.PlayerNotFound(concernedEntity), 75, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\SpellsMovedEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.SpellsMoved); }
public override void UpdateStatus(FightStatus fightStatus) { if (fightStatus.TryGetEntity(concernedEntity, out IEntity entityStatus)) { entityStatus.SetCarac(CaracId.MagicalDamageModifier, valueAfter); } else { Log.Error(FightEventErrors.EntityNotFound <IEntity>(concernedEntity), 18, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\MagicalDamageModifierChangedEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.DamageModifierChanged); }
public override void UpdateStatus(FightStatus fightStatus) { if (fightStatus.TryGetEntity(concernedEntity, out IEntityWithLife entityStatus)) { entityStatus.SetCarac(CaracId.LifeMax, maxLifeAfter); } else { Log.Error(FightEventErrors.EntityNotFound <IEntityWithLife>(concernedEntity), 21, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\MaxLifeChangedEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.LifeArmorChanged); }
public override void UpdateStatus(FightStatus fightStatus) { if (fightStatus.TryGetEntity(concernedEntity, out IEntityWithElementaryState entityStatus)) { entityStatus.ChangeElementaryState((ElementaryStates)elementaryState); } else { Log.Error(FightEventErrors.EntityNotFound <IEntityWithElementaryState>(concernedEntity), 19, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\ElementaryChangedEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.ElementaryStateChanged); }
public override void UpdateStatus(FightStatus fightStatus) { fightStatus.RemoveEntity(concernedEntity); if (fightStatus.TryGetEntity(ownerId, out PlayerStatus entityStatus)) { EntityType newEntityType = (EntityType)this.newEntityType; EntityStatus entityStatus2; switch (newEntityType) { case EntityType.Hero: throw new Exception("[TransformationEvent] Heroes cannot be transformed."); case EntityType.Companion: entityStatus2 = CompanionAddedEvent.CreateCompanionStatus(newEntityId, entityDefId, level, entityStatus, refCoord); break; case EntityType.Summoning: entityStatus2 = SummoningAddedEvent.CreateSummoningStatus(newEntityId, entityDefId, level, entityStatus, refCoord); break; case EntityType.FloorMechanism: entityStatus2 = FloorMechanismAddedEvent.CreateFloorMechanismStatus(newEntityId, entityDefId, level, entityStatus, refCoord); break; case EntityType.ObjectMechanism: entityStatus2 = ObjectMechanismAddedEvent.CreateObjectMechanismStatus(newEntityId, entityDefId, level, entityStatus, refCoord); break; case EntityType.Global: case EntityType.Player: case EntityType.Team: Log.Error($"Transformation not handled for type {newEntityType}.", 48, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\TransformationEvent.cs"); return; default: throw new ArgumentOutOfRangeException(); } IEntityWithAction entityWithAction; if (copyActionUsed && fightStatus.TryGetEntity(concernedEntity, out IEntityWithAction entityStatus3) && (entityWithAction = (entityStatus2 as IEntityWithAction)) != null) { entityWithAction.actionUsed = entityStatus3.actionUsed; fightStatus.NotifyEntityPlayableStateChanged(); } fightStatus.AddEntity(entityStatus2); } else { Log.Error(FightEventErrors.PlayerNotFound(ownerId), 72, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\TransformationEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.EntityAddedOrRemoved); }
public override void UpdateStatus(FightStatus fightStatus) { if (!fightStatus.TryGetEntity(ownerId, out PlayerStatus entityStatus)) { Log.Error(string.Format("Could not find a {0} entity with id {1}.", "PlayerStatus", ownerId), 17, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\SummoningAddedEvent.cs"); return; } SummoningStatus summoningStatus = CreateSummoningStatus(concernedEntity, entityDefId, level, entityStatus, refCoord); if (summoningStatus != null) { fightStatus.AddEntity(summoningStatus); FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.EntityAddedOrRemoved); } }
public override void UpdateStatus(FightStatus fightStatus) { if (fightStatus.TryGetEntity(ownerId, out PlayerStatus entityStatus)) { FloorMechanismStatus floorMechanismStatus = CreateFloorMechanismStatus(concernedEntity, entityDefId, level, entityStatus, refCoord); if (floorMechanismStatus != null) { fightStatus.AddEntity(floorMechanismStatus); } } else { Log.Error(FightEventErrors.PlayerNotFound(ownerId), 25, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\FloorMechanismAddedEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.EntityAddedOrRemoved); }
public override void UpdateStatus(FightStatus fightStatus) { if (fightStatus.TryGetEntity(concernedEntity, out IEntityWithMovement entityStatus)) { if (entityStatus.GetCarac(CaracId.MovementPoints) != valueBefore) { Log.Warning($"The previous movement points value ({entityStatus.GetCarac(CaracId.MovementPoints)}) for entity with id {concernedEntity} doesn't match the value in the event ({valueBefore}).", 18, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\MovementPointsChangedEvent.cs"); } entityStatus.SetCarac(CaracId.MovementPoints, valueAfter); } else { Log.Error(FightEventErrors.EntityNotFound <IEntityWithMovement>(concernedEntity), 25, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\MovementPointsChangedEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.MovementPointsChanged); }
public override void UpdateStatus(FightStatus fightStatus) { if (fightStatus.TryGetEntity(concernedEntity, out PlayerStatus entityStatus)) { entityStatus.RemoveSpellCostModifier(stoppedModifierId); AbstractPlayerUIRework view = entityStatus.view; if (null != view) { view.RefreshAvailableActions(recomputeSpellCosts: true); } } else { Log.Error(FightEventErrors.PlayerNotFound(concernedEntity), 25, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\SpellCostModifierRemovedEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.SpellCostModification); }
public override void UpdateStatus(FightStatus fightStatus) { if (fightStatus.TryGetEntity(ownerId, out PlayerStatus entityStatus)) { CompanionStatus companionStatus = CreateCompanionStatus(concernedEntity, entityDefId, level, entityStatus, refCoord); if (companionStatus != null) { fightStatus.AddEntity(companionStatus); } if (entityStatus.isLocalPlayer) { FightCastManager.CheckCompanionInvoked(entityDefId); } } else { Log.Error(FightEventErrors.PlayerNotFound(ownerId), 32, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\CompanionAddedEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.EntityAddedOrRemoved); }
public override void UpdateStatus(FightStatus fightStatus) { if (fightStatus.TryGetEntity(concernedEntity, out PlayerStatus entityStatus)) { if (entityStatus.reservePoints != valueBefore) { Log.Warning($"The previous reserve points value ({entityStatus.reservePoints}) for player with id {concernedEntity} doesn't match the value in the event ({valueBefore}).", 17, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\ReservePointsChangedEvent.cs"); } entityStatus.SetCarac(CaracId.ReservePoints, valueAfter); AbstractPlayerUIRework view = entityStatus.view; if (!(null != view)) { } } else { Log.Error(FightEventErrors.PlayerNotFound(concernedEntity), 31, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\ReservePointsChangedEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.ReserveChanged); }
public override void UpdateStatus(FightStatus fightStatus) { if (fightStatus.TryGetEntity(concernedEntity, out PlayerStatus entityStatus)) { CaracId element = (CaracId)this.element; if (entityStatus.GetCarac(element) != valueBefore) { Log.Warning($"The previous element points value ({entityStatus.GetCarac(element)}) for player with id {concernedEntity} doesn't match the value in the event ({valueBefore}).", 20, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\ElementPointsChangedEvent.cs"); } entityStatus.SetCarac(element, valueAfter); AbstractPlayerUIRework view = entityStatus.view; if (null != view) { view.RefreshAvailableCompanions(); } } else { Log.Error(FightEventErrors.PlayerNotFound(concernedEntity), 33, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\ElementPointsChangedEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.ElementPointsChanged); }
public override void UpdateStatus(FightStatus fightStatus) { //IL_0046: Unknown result type (might be due to invalid IL or missing references) if (fightStatus.TryGetEntity(ownerId, out PlayerStatus entityStatus)) { Gender gender = (Gender)this.gender; if (RuntimeData.weaponDefinitions.TryGetValue(entityDefId, out WeaponDefinition value)) { HeroStatus heroStatus = HeroStatus.Create(concernedEntity, value, level, gender, entityStatus, (Vector2Int)refCoord); fightStatus.AddEntity(heroStatus); entityStatus.heroStatus = heroStatus; AbstractPlayerUIRework view = entityStatus.view; if (null != view) { view.SetHeroIllustration(value, gender); view.SetHeroStartLifePoints(heroStatus.baseLife, entityStatus.playerType); if (RuntimeData.reserveDefinitions.TryGetValue(value.god, out ReserveDefinition value2)) { view.SetupReserve(heroStatus, value2); } else { Log.Error(FightEventErrors.DefinitionNotFound <ReserveDefinition>((int)value.god), 45, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\HeroAddedEvent.cs"); } } } else { Log.Error(FightEventErrors.EntityCreationFailed <HeroStatus, WeaponDefinition>(concernedEntity, entityDefId), 51, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\HeroAddedEvent.cs"); } } else { Log.Error(FightEventErrors.PlayerNotFound(ownerId), 56, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\HeroAddedEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.EntityAddedOrRemoved); }
public override void UpdateStatus(FightStatus fightStatus) { PropertyId propertyId = (PropertyId)this.propertyId; if (fightStatus.TryGetEntity(concernedEntity, out EntityStatus entityStatus)) { if (propertyReplaced.HasValue) { PropertyId value = (PropertyId)propertyReplaced.Value; if (value != propertyId) { entityStatus.RemoveProperty(value); PropertyStatusChanged(fightStatus, value); entityStatus.AddProperty(propertyId); PropertyStatusChanged(fightStatus, propertyId); } } else { if (active) { entityStatus.AddProperty(propertyId); } else { entityStatus.RemoveProperty(propertyId); } PropertyStatusChanged(fightStatus, propertyId); } } else { Log.Error(FightEventErrors.EntityNotFound <EntityStatus>(concernedEntity), 49, "C:\\BuildAgents\\AgentB\\work\\cub_client_win64_develop\\client\\DofusCube.Unity\\Assets\\Core\\Code\\Fight\\Events\\PropertyChangedEvent.cs"); } FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.PropertyChanged); }
public override void UpdateStatus(FightStatus fightStatus) { fightStatus.RemoveEntity(concernedEntity); FightLogicExecutor.FireUpdateStatus(fightStatus.fightId, EventCategory.EntityAddedOrRemoved); }