public bool ExploreCellsFast(VInt3 location, int surfSightRange, GameFowManager pFowMgr, FieldObj inFieldObj, COM_PLAYERCAMP camp, bool bStaticExplore, bool bDistOnly) { if (pFowMgr == null || inFieldObj == null) { return(false); } VInt2 vInt = VInt2.zero; pFowMgr.WorldPosToGrid(location, out vInt.x, out vInt.y); FieldObj.SViewBlockAttr sViewBlockAttr = default(FieldObj.SViewBlockAttr); if (inFieldObj.QueryAttr(vInt, out sViewBlockAttr) && sViewBlockAttr.BlockType == 2) { VInt2 zero = VInt2.zero; if (inFieldObj.FindNearestGrid(vInt, location, FieldObj.EViewBlockType.Brick, true, 3, null, out zero)) { vInt = zero; } } if (bStaticExplore) { FowLos.TraverseStaticSurCell(surfSightRange, vInt.x, vInt.y, inFieldObj.NumX, inFieldObj.NumY, camp); } else { FowLos.TraverseSurCell(surfSightRange, vInt.x, vInt.y, inFieldObj.NumX, inFieldObj.NumY, camp, bDistOnly); } return(true); }
public static bool CheckGrassAttaching(ref VInt3 newPos) { FieldObj pFieldObj = Singleton <GameFowManager> .instance.m_pFieldObj; VInt3 vInt = new VInt3(newPos.x, newPos.z, 0); VInt2 zero = VInt2.zero; pFieldObj.LevelGrid.WorldPosToGrid(vInt, out zero.x, out zero.y); FieldObj.SViewBlockAttr sViewBlockAttr = default(FieldObj.SViewBlockAttr); pFieldObj.QueryAttr(zero, out sViewBlockAttr); if (sViewBlockAttr.BlockType == 0 && pFieldObj.FindNearestGrid(zero, vInt, FieldObj.EViewBlockType.Grass, false, 1, null, out zero)) { pFieldObj.LevelGrid.GridToWorldPos(zero.x, zero.y, out vInt); int num = MonoSingleton <GlobalConfig> .instance.GrassEyeAbsorbDist; num += pFieldObj.PaneX / 2; if (vInt.x + num > newPos.x && vInt.x - num < newPos.x && vInt.y + num > newPos.z && vInt.y - num < newPos.z) { newPos = new VInt3(vInt.x, newPos.y, vInt.y); return(true); } } return(false); }
public void ExploreCellsInternal <TSetCellVisible>(ref TSetCellVisible setCellVisible, VInt2 newSurfPos, VInt3 unitLoc, int surfSightRange, GameFowManager pFowMgr, COM_PLAYERCAMP camp, FowLos.EViewExploringMode ViewExploringMode, bool bDrawDebugLines) where TSetCellVisible : ISetCellVisible { if (pFowMgr == null || pFowMgr.m_pFieldObj == null) { return; } if (ViewExploringMode != FowLos.EViewExploringMode.EViewExploringMode_ShadowCast) { if (ViewExploringMode == FowLos.EViewExploringMode.EViewExploringMode_DistOnly) { for (int i = -surfSightRange - 1; i <= surfSightRange + 1; i++) { for (int j = -surfSightRange - 1; j <= surfSightRange + 1; j++) { VInt2 b = new VInt2(i, j); VInt2 inPos = newSurfPos + b; if (pFowMgr.IsInsideSurface(inPos.x, inPos.y) && b.sqrMagnitude < surfSightRange * surfSightRange) { setCellVisible.SetVisible(inPos, camp, true); } } } } else if (ViewExploringMode != FowLos.EViewExploringMode.EViewExploringMode_WatchTower && ViewExploringMode == FowLos.EViewExploringMode.EViewExploringMode_RayCast) { int sightSqr = surfSightRange * surfSightRange; int num = newSurfPos.x - surfSightRange; int num2 = newSurfPos.x + surfSightRange; int num3 = newSurfPos.y - surfSightRange; int num4 = newSurfPos.y + surfSightRange; num = Mathf.Clamp(num, 0, pFowMgr.m_pFieldObj.NumX - 1); num2 = Mathf.Clamp(num2, 0, pFowMgr.m_pFieldObj.NumX - 1); num3 = Mathf.Clamp(num3, 0, pFowMgr.m_pFieldObj.NumY - 1); num4 = Mathf.Clamp(num4, 0, pFowMgr.m_pFieldObj.NumY - 1); byte viewBlockId = pFowMgr.m_pFieldObj.LevelGrid.GetGridCell(newSurfPos).m_viewBlockId; FieldObj.SViewBlockAttr sViewBlockAttr = default(FieldObj.SViewBlockAttr); pFowMgr.m_pFieldObj.QueryAttr(newSurfPos, out sViewBlockAttr); FowLos.CRaycastQuadrant cRaycastQuadrant = new FowLos.CRaycastQuadrant(); cRaycastQuadrant.min = new VInt2(num, num3); cRaycastQuadrant.max = new VInt2(num2, num4); if (pFowMgr.m_pFieldObj.ViewBlockArrayImpl != null) { List <FowLos.SBlockWalls> .Enumerator enumerator = pFowMgr.m_pFieldObj.ViewBlockArrayImpl.GetEnumerator(); while (enumerator.MoveNext()) { FowLos.SBlockWalls current = enumerator.get_Current(); int areaId = (int)current.m_areaId; DebugHelper.Assert(areaId != 0); FieldObj.SViewBlockAttr sViewBlockAttr2; if (((int)viewBlockId != areaId || sViewBlockAttr.BlockType != 1) && (pFowMgr.m_pFieldObj.GrassBlockView || !pFowMgr.m_pFieldObj.ViewBlockAttrMap.TryGetValue((byte)areaId, ref sViewBlockAttr2) || sViewBlockAttr2.BlockType != 1) && this.ValidateViewBlock(current, cRaycastQuadrant.min.x, cRaycastQuadrant.max.x, cRaycastQuadrant.min.y, cRaycastQuadrant.max.y)) { cRaycastQuadrant.viewBlockArrayFinal.Add(current); Dictionary <byte, List <FowLos.SGridWall> > .Enumerator enumerator2 = current.m_wallsHorizontal.GetEnumerator(); while (enumerator2.MoveNext()) { List <byte> wallsHorizontal = cRaycastQuadrant.wallsHorizontal; KeyValuePair <byte, List <FowLos.SGridWall> > current2 = enumerator2.get_Current(); BaseAlgorithm.AddUniqueItem <byte>(wallsHorizontal, current2.get_Key()); } enumerator2 = current.m_wallsVertical.GetEnumerator(); while (enumerator2.MoveNext()) { List <byte> wallsVertical = cRaycastQuadrant.wallsVertical; KeyValuePair <byte, List <FowLos.SGridWall> > current3 = enumerator2.get_Current(); BaseAlgorithm.AddUniqueItem <byte>(wallsVertical, current3.get_Key()); } } } this.RaycastCheck <TSetCellVisible>(pFowMgr, cRaycastQuadrant, newSurfPos, unitLoc, sightSqr, camp, bDrawDebugLines, viewBlockId, ref setCellVisible); } cRaycastQuadrant.Clear(); } } }
public bool TryLoad(FieldObj inFieldObj) { DebugHelper.Assert(inFieldObj != null); if (inFieldObj.fowOfflineData == null || inFieldObj.fowOfflineData.Length == 0) { return(false); } MemoryStream memoryStream = new MemoryStream(inFieldObj.fowOfflineData); BinaryReader binaryReader = new BinaryReader(memoryStream); uint num = binaryReader.ReadUInt32(); uint num2 = binaryReader.ReadUInt32(); uint num3 = binaryReader.ReadUInt32(); if (num != this.VerificationCode || this.Version != num2) { return(false); } int num4 = inFieldObj.NumX * inFieldObj.NumY; int num5 = binaryReader.ReadInt32(); if (num4 != num5) { return(false); } GameFowManager.InitSurfCellsArray(num4); GameFowManager.InitLevelGrid(num4, inFieldObj.LevelGrid.GridInfo.CellNumX, inFieldObj.LevelGrid.GridInfo.CellNumY, inFieldObj.LevelGrid.GridInfo.CellSizeX, inFieldObj.LevelGrid.GridInfo.CellSizeY, inFieldObj.LevelGrid.GridInfo.GridPos.x, inFieldObj.LevelGrid.GridInfo.GridPos.y); int num6 = 0; inFieldObj.UnrealToGridX(Horizon.QueryGlobalSight(), out num6); for (int i = 0; i < num4; i++) { int gridCellX = inFieldObj.LevelGrid.GetGridCellX(i); int gridCellY = inFieldObj.LevelGrid.GetGridCellY(i); int xMin = Mathf.Max(0, gridCellX - num6); int xMax = Mathf.Min(inFieldObj.NumX - 1, gridCellX + num6); int yMin = Mathf.Max(0, gridCellY - num6); int yMax = Mathf.Min(inFieldObj.NumY - 1, gridCellY + num6); int num7 = binaryReader.ReadInt32(); if (num7 > 0) { byte[] array = new byte[num7]; binaryReader.Read(array, 0, num7); uint[] array2 = FOGameFowOfflineSerializer.ByteArrToUIntArr(array); DebugHelper.Assert(array2.Length == num7 / 4); GameFowManager.InitSurfCell(i, xMin, xMax, yMin, yMax, true); IntPtr intPtr = Marshal.AllocHGlobal(num7); Marshal.Copy(array, 0, intPtr, num7); GameFowManager.SetSurfCellData(i, intPtr); Marshal.FreeHGlobal(intPtr); } else { GameFowManager.InitSurfCell(i, xMin, xMax, yMin, yMax, false); } FieldObj.SViewBlockAttr sViewBlockAttr = default(FieldObj.SViewBlockAttr); inFieldObj.QueryAttr(gridCellX, gridCellY, out sViewBlockAttr); GameFowManager.InitLevelGridCell(i, (int)sViewBlockAttr.BlockType, (int)sViewBlockAttr.LightType); } int num8 = binaryReader.ReadInt32(); if (num8 != 987654321) { } binaryReader.Close(); memoryStream.Close(); return(true); }