예제 #1
0
    public void EndAnimation()
    {
        fieldManager.establishRoleIndex++;
        Debug.Log("役アニメーション終了");

        if (fieldManager.establishRoleIndex == flushCount)
        {
            fieldManager.EstablishRole_EndAnimation();
        }
        else
        {
            gameObject.SetActive(false);
            //fieldManager.PlayEstablishRoleAnimation();
        }
    }