예제 #1
0
 void Awake()
 {
     main = this;
     transform.position = new Vector3(0, 7, -10);
     GetComponent<Camera>().orthographicSize = defaultFOV;
 }
예제 #2
0
 void Awake()
 {
     main = this;
     transform.position = new Vector3(0, 0.7f, -10);
     GetComponent <Camera> ().orthographicSize = defaultFOV;
 }
예제 #3
0
 /// <summary>
 ///
 /// </summary>
 /// <returns>The view of the scene for the loop</returns>
 public string Write()
 {
     return(FieldCamera.Write());
 }