private static IMultiPoint FlattenMultiPoint(IMultiPoint mpoint, FgfGeometryFactory factory) { PointCollection points = new PointCollection(); for (int i = 0; i < mpoint.Count; i++) { points.Add(FlattenPoint(mpoint[i], factory)); } return(factory.CreateMultiPoint(points)); }
private static IMultiPoint FlattenMultiPoint(IMultiPoint mpoint, FgfGeometryFactory factory) { PointCollection points = new PointCollection(); for (int i = 0; i < mpoint.Count; i++) { points.Add(FlattenPoint(mpoint[i], factory)); } return factory.CreateMultiPoint(points); }