internal static extern void GameServices_FetchServerAuthCode(HandleRef self, string server_client_id, FetchServerAuthCodeCallback callback, IntPtr callback_arg);
internal static extern void GameServices_FetchServerAuthCode( HandleRef self, /* from(char const *) */string server_client_id, /* from(GameServices_FetchServerAuthCodeCallback_t) */FetchServerAuthCodeCallback callback, /* from(void *) */IntPtr callback_arg);
internal static extern void GameServices_FetchServerAuthCode( HandleRef self, /* from(char const *) */ string server_client_id, /* from(GameServices_FetchServerAuthCodeCallback_t) */ FetchServerAuthCodeCallback callback, /* from(void *) */ IntPtr callback_arg);