예제 #1
0
        static int Main(string[] args)
        {
            FearGameFactory appFactory = new FearGameFactory();
            FearGame        game       = new TestGame();

            appFactory.CreateAndRunFearGame(game);

            return(0);
        }
예제 #2
0
        public void ShadowScene()
        {
            //Given
            FearGameFactory appFactory = new FearGameFactory();
            FearGame        game       = new ShadowsDemo();

            //Then
            appFactory.CreateAndRunFearGame(game);

            //When
            Assert.IsTrue(true);
        }
예제 #3
0
        public void NormalMappedMesh()
        {
            //Given
            FearGameFactory appFactory = new FearGameFactory();
            FearGame        game       = new NormalMappedMeshDemo();

            //Then
            appFactory.CreateAndRunFearGame(game);

            //When
            Assert.IsTrue(true);
        }
예제 #4
0
        public void TexturedCube()
        {
            //Given
            FearGameFactory appFactory = new FearGameFactory();
            FearGame        game       = new TextureCubeDemo();

            //Then
            appFactory.CreateAndRunFearGame(game);

            //When
            Assert.IsTrue(true);
        }
예제 #5
0
        public void IBLMaterialScene()
        {
            //Given
            FearGameFactory appFactory = new FearGameFactory();
            FearGame        game       = new IBLMaterialDemo();

            //Then
            appFactory.CreateAndRunFearGame(game);

            //When
            Assert.IsTrue(true);
        }
예제 #6
0
        public void BlankWindow()
        {
            //Given
            FearGameFactory appFactory = new FearGameFactory();
            FearGame        game       = new BlankWindowDemo();

            //Then
            appFactory.CreateAndRunFearGame(game);

            //When
            Assert.IsTrue(true);
        }