public bool Init(FbxNode pNode, FbxMesh pMesh) { bool ret = fbx_wrapperPINVOKE.FbxDeformationsEvaluator_Init(swigCPtr, FbxNode.getCPtr(pNode), FbxMesh.getCPtr(pMesh)); return(ret); }
public bool SetBaseMesh(FbxMesh pMesh) { bool ret = FbxWrapperNativePINVOKE.FbxSubDiv_SetBaseMesh(swigCPtr, FbxMesh.getCPtr(pMesh)); return(ret); }
public void SetSubdivLevelMesh(int pLevel, FbxMesh pMesh) { FbxWrapperNativePINVOKE.FbxSubDiv_SetSubdivLevelMesh(swigCPtr, pLevel, FbxMesh.getCPtr(pMesh)); }
public void Fill(FbxMesh pMesh) { fbx_wrapperPINVOKE.FbxMesh_ControlPointToVerticesMap_Fill(swigCPtr, FbxMesh.getCPtr(pMesh)); }
public bool ConformNormalsTo(FbxMesh pMesh) { bool ret = fbx_wrapperPINVOKE.FbxMesh_ConformNormalsTo(swigCPtr, FbxMesh.getCPtr(pMesh)); return(ret); }
public bool SplitMeshPerMaterial(FbxMesh pMesh, bool pReplace) { bool ret = FbxWrapperNativePINVOKE.FbxGeometryConverter_SplitMeshPerMaterial(swigCPtr, FbxMesh.getCPtr(pMesh), pReplace); return(ret); }
public bool ComputePolygonSmoothingFromEdgeSmoothing(FbxMesh pMesh) { bool ret = NativeMethods.FbxGeometryConverter_ComputePolygonSmoothingFromEdgeSmoothing__SWIG_1(swigCPtr, FbxMesh.getCPtr(pMesh)); if (NativeMethods.SWIGPendingException.Pending) { throw NativeMethods.SWIGPendingException.Retrieve(); } return(ret); }
public bool EmulateNormalsByPolygonVertex(FbxMesh pMesh) { bool ret = FbxWrapperNativePINVOKE.FbxGeometryConverter_EmulateNormalsByPolygonVertex(swigCPtr, FbxMesh.getCPtr(pMesh)); return(ret); }
public bool ComputeEdgeSmoothingFromPolygonSmoothing(FbxMesh pMesh) { bool ret = FbxWrapperNativePINVOKE.FbxGeometryConverter_ComputeEdgeSmoothingFromPolygonSmoothing__SWIG_1(swigCPtr, FbxMesh.getCPtr(pMesh)); return(ret); }
public bool SetFinestMesh(FbxMesh pMesh) { bool ret = fbx_wrapperPINVOKE.FbxSubDiv_SetFinestMesh(swigCPtr, FbxMesh.getCPtr(pMesh)); return(ret); }
public void SetSubdivLevelMesh(int pLevel, FbxMesh pMesh) { fbx_wrapperPINVOKE.FbxSubDiv_SetSubdivLevelMesh(swigCPtr, pLevel, FbxMesh.getCPtr(pMesh)); }
public bool ComputePolygonSmoothingFromEdgeSmoothing(FbxMesh pMesh) { bool ret = fbx_wrapperPINVOKE.FbxGeometryConverter_ComputePolygonSmoothingFromEdgeSmoothing__SWIG_1(swigCPtr, FbxMesh.getCPtr(pMesh)); return ret; }
public bool ComputeEdgeSmoothingFromPolygonSmoothing(FbxMesh pMesh, int pIndex) { bool ret = fbx_wrapperPINVOKE.FbxGeometryConverter_ComputeEdgeSmoothingFromPolygonSmoothing__SWIG_0(swigCPtr, FbxMesh.getCPtr(pMesh), pIndex); return ret; }
public bool ComputeEdgeSmoothingFromNormals(FbxMesh pMesh) { bool ret = fbx_wrapperPINVOKE.FbxGeometryConverter_ComputeEdgeSmoothingFromNormals(swigCPtr, FbxMesh.getCPtr(pMesh)); return ret; }
public bool SplitMeshPerMaterial(FbxMesh pMesh, bool pReplace) { bool ret = fbx_wrapperPINVOKE.FbxGeometryConverter_SplitMeshPerMaterial(swigCPtr, FbxMesh.getCPtr(pMesh), pReplace); return ret; }
public bool EmulateNormalsByPolygonVertex(FbxMesh pMesh) { bool ret = fbx_wrapperPINVOKE.FbxGeometryConverter_EmulateNormalsByPolygonVertex(swigCPtr, FbxMesh.getCPtr(pMesh)); return ret; }