public new static FbxAudioLayer Create(FbxObject pContainer, string pName) { global::System.IntPtr cPtr = FbxWrapperNativePINVOKE.FbxAudioLayer_Create__SWIG_1(FbxObject.getCPtr(pContainer), pName); FbxAudioLayer ret = (cPtr == global::System.IntPtr.Zero) ? null : new FbxAudioLayer(cPtr, false); return(ret); }
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FbxAudioLayer obj) { return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr); }