예제 #1
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 public void SetTangentWeightMode(FbxAnimCurveDef.EWeightedMode pTangentWeightMode)
 {
     NativeMethods.FbxAnimCurveKey_SetTangentWeightMode__SWIG_1(swigCPtr, (int)pTangentWeightMode);
     if (NativeMethods.SWIGPendingException.Pending)
     {
         throw NativeMethods.SWIGPendingException.Retrieve();
     }
 }
예제 #2
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 public FbxAnimCurveDef.EWeightedMode GetTangentWeightMode()
 {
     FbxAnimCurveDef.EWeightedMode ret = (FbxAnimCurveDef.EWeightedMode)NativeMethods.FbxAnimCurveKey_GetTangentWeightMode(swigCPtr);
     if (NativeMethods.SWIGPendingException.Pending)
     {
         throw NativeMethods.SWIGPendingException.Retrieve();
     }
     return(ret);
 }
예제 #3
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 public virtual void KeySet(int pKeyIndex, FbxTime pTime, float pValue,
                            FbxAnimCurveDef.EInterpolationType pInterpolation = FbxAnimCurveDef.EInterpolationType.eInterpolationCubic,
                            FbxAnimCurveDef.ETangentMode pTangentMode         = FbxAnimCurveDef.ETangentMode.eTangentAuto,
                            float pData0 = 0.0f, float pData1 = 0.0f,
                            FbxAnimCurveDef.EWeightedMode pTangentWeightMode = FbxAnimCurveDef.EWeightedMode.eWeightedNone,
                            float pWeight0   = FbxAnimCurveDef.sDEFAULT_WEIGHT,
                            float pWeight1   = FbxAnimCurveDef.sDEFAULT_WEIGHT,
                            float pVelocity0 = FbxAnimCurveDef.sDEFAULT_VELOCITY,
                            float pVelocity1 = FbxAnimCurveDef.sDEFAULT_VELOCITY)
 {
     throw new NotImplementedException();
 }
예제 #4
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 public virtual void KeySet(int pKeyIndex, FbxTime pTime, float pValue, FbxAnimCurveDef.EInterpolationType pInterpolation, FbxAnimCurveDef.ETangentMode pTangentMode, float pData0, float pData1, FbxAnimCurveDef.EWeightedMode pTangentWeightMode, float pWeight0)
 {
     NativeMethods.FbxAnimCurve_KeySet__SWIG_3(swigCPtr, pKeyIndex, FbxTime.getCPtr(pTime), pValue, (int)pInterpolation, (int)pTangentMode, pData0, pData1, (int)pTangentWeightMode, pWeight0);
     if (NativeMethods.SWIGPendingException.Pending)
     {
         throw NativeMethods.SWIGPendingException.Retrieve();
     }
 }
예제 #5
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 public virtual void KeySet(int pKeyIndex, FbxTime pTime, float pValue, FbxAnimCurveDef.EInterpolationType pInterpolation, FbxAnimCurveDef.ETangentMode pTangentMode, float pData0, float pData1, FbxAnimCurveDef.EWeightedMode pTangentWeightMode)
 {
     fbx_wrapperPINVOKE.FbxAnimCurve_KeySet__SWIG_5(swigCPtr, pKeyIndex, FbxTime.getCPtr(pTime), pValue, (int)pInterpolation, (int)pTangentMode, pData0, pData1, (int)pTangentWeightMode);
     if (fbx_wrapperPINVOKE.SWIGPendingException.Pending)
     {
         throw fbx_wrapperPINVOKE.SWIGPendingException.Retrieve();
     }
 }
예제 #6
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 public void SetTangentWeightMode(FbxAnimCurveDef.EWeightedMode pTangentWeightMode, FbxAnimCurveDef.EWeightedMode pMask = FbxAnimCurveDef.EWeightedMode.eWeightedAll)
 {
     TangentWeightMode = (TangentWeightMode & ~(pMask & FbxAnimCurveDef.EWeightedMode.eWeightedAll)) | pTangentWeightMode;
 }
예제 #7
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 public void SetTangentWeightMode(FbxAnimCurveDef.EWeightedMode pTangentWeightMode)
 {
     FbxWrapperNativePINVOKE.FbxAnimCurveKey_SetTangentWeightMode__SWIG_1(swigCPtr, (int)pTangentWeightMode);
 }
예제 #8
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 public FbxAnimCurveDef.EWeightedMode GetTangentWeightMode()
 {
     FbxAnimCurveDef.EWeightedMode ret = (FbxAnimCurveDef.EWeightedMode)FbxWrapperNativePINVOKE.FbxAnimCurveKey_GetTangentWeightMode(swigCPtr);
     return(ret);
 }
예제 #9
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 public virtual void KeySet(int pKeyIndex, FbxTime pTime, float pValue, FbxAnimCurveDef.EInterpolationType pInterpolation, FbxAnimCurveDef.ETangentMode pTangentMode, float pData0, float pData1, FbxAnimCurveDef.EWeightedMode pTangentWeightMode, float pWeight0, float pWeight1, float pVelocity0)
 {
     FbxWrapperNativePINVOKE.FbxAnimCurve_KeySet__SWIG_2(swigCPtr, pKeyIndex, FbxTime.getCPtr(pTime), pValue, (int)pInterpolation, (int)pTangentMode, pData0, pData1, (int)pTangentWeightMode, pWeight0, pWeight1, pVelocity0);
     if (FbxWrapperNativePINVOKE.SWIGPendingException.Pending)
     {
         throw FbxWrapperNativePINVOKE.SWIGPendingException.Retrieve();
     }
 }
예제 #10
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 public virtual void SetTangentWeightMode(FbxAnimCurveDef.EWeightedMode pTangentWeightMode)
 {
     fbx_wrapperPINVOKE.FbxAnimCurveKey_Impl_SetTangentWeightMode__SWIG_1(swigCPtr, (int)pTangentWeightMode);
 }
예제 #11
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 public virtual FbxAnimCurveDef.EWeightedMode GetTangentWeightMode()
 {
     FbxAnimCurveDef.EWeightedMode ret = (FbxAnimCurveDef.EWeightedMode)fbx_wrapperPINVOKE.FbxAnimCurveKey_Impl_GetTangentWeightMode(swigCPtr);
     return(ret);
 }
예제 #12
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 public virtual void SetTangentWeightMode(FbxAnimCurveDef.EWeightedMode pTangentWeightMode, FbxAnimCurveDef.EWeightedMode pMask)
 {
     FbxWrapperNativePINVOKE.FbxAnimCurveKey_Impl_SetTangentWeightMode__SWIG_0(swigCPtr, (int)pTangentWeightMode, (int)pMask);
 }
예제 #13
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 public void SetTangentWeightMode(FbxAnimCurveDef.EWeightedMode pTangentWeightMode, FbxAnimCurveDef.EWeightedMode pMask)
 {
     fbx_wrapperPINVOKE.FbxAnimCurveKey_SetTangentWeightMode__SWIG_0(swigCPtr, (int)pTangentWeightMode, (int)pMask);
 }