public void setParamDefaults() { mag = HazardCalculation.ThisScenario.Magnitude; rRup = HazardCalculation.ThisScenario.RuptureDistance; vs30 = HazardCalculation.ThisScenario.VsThirty; style = HazardCalculation.ThisScenario.FaultStyle; }
public void setParamDefaults() { period = HazardCalculation.ThisScenario.saPeriodParam; mag = HazardCalculation.ThisScenario.Magnitude; rJB = HazardCalculation.ThisScenario.JoynerBooreDistance; vs30 = HazardCalculation.ThisScenario.VsThirty; z1p0 = HazardCalculation.ThisScenario.Z1p0; style = HazardCalculation.ThisScenario.FaultStyle; }
public void setParamDefaults() { period = HazardCalculation.ThisScenario.saPeriodParam; mag = HazardCalculation.ThisScenario.Magnitude; rX = HazardCalculation.ThisScenario.RxDistance; rRup = HazardCalculation.ThisScenario.RuptureDistance; rJB = HazardCalculation.ThisScenario.JoynerBooreDistance; vs30 = HazardCalculation.ThisScenario.VsThirty; vsInf = HazardCalculation.ThisScenario.IsInferred; zTop = HazardCalculation.ThisScenario.Ztor; z1p0 = HazardCalculation.ThisScenario.Z1p0; style = HazardCalculation.ThisScenario.FaultStyle; dip = HazardCalculation.ThisScenario.Dip; }
public void setParamDefaults() { mag = HazardCalculation.ThisScenario.Magnitude; rRup = HazardCalculation.ThisScenario.RuptureDistance; rJB = HazardCalculation.ThisScenario.JoynerBooreDistance; rX = HazardCalculation.ThisScenario.RxDistance; siteType = HazardCalculation.ThisScenario.SiteType; style = HazardCalculation.ThisScenario.FaultStyle; dip = HazardCalculation.ThisScenario.Dip; width = HazardCalculation.ThisScenario.Width; zTop = HazardCalculation.ThisScenario.Ztor; z1p0 = HazardCalculation.ThisScenario.Z1p0; vs30 = HazardCalculation.ThisScenario.VsThirty; isInferred = HazardCalculation.ThisScenario.IsInferred; }
public void setParamDefaults() { period = HazardCalculation.ThisScenario.saPeriodParam; mag = HazardCalculation.ThisScenario.Magnitude; rX = HazardCalculation.ThisScenario.RxDistance; rRup = HazardCalculation.ThisScenario.RuptureDistance; rJB = HazardCalculation.ThisScenario.JoynerBooreDistance; vs30 = HazardCalculation.ThisScenario.VsThirty; zTop = HazardCalculation.ThisScenario.Ztor; z2p5 = HazardCalculation.ThisScenario.Z2p5; zHypo = HazardCalculation.ThisScenario.HypoDepth; style = HazardCalculation.ThisScenario.FaultStyle; dip = HazardCalculation.ThisScenario.Dip; width = HazardCalculation.ThisScenario.Width; }