void Start() { if (SceneManager.GetActiveScene().name != "Init") { if (AllowLoading == true) { cam = SettingsManager.Instance.cam; VisualSettingsComponent = cam.GetComponent <PostProcessingBehaviour> (); fastMobileBloomScript = cam.GetComponent <FastMobileBloom> (); CheckAndApplyQualitySettings(); } } }
void Start() { fmb = gameObject.GetComponent <FastMobileBloom> (); cam = gameObject.GetComponent <Camera> (); }