public override void PatchStardew(string path = null)
        {
            InjectFarmhandCoreClasses(PatcherConstants.PassTwoPackageResult, PatcherConstants.PassOneFarmhandExe, PatcherConstants.FarmhandUiDll, PatcherConstants.FarmhandGameDll, PatcherConstants.FarmhandCharacterDll);
            var cecilContext = new CecilContext(PatcherConstants.PassTwoPackageResult, true);

            FarmhandAssemblies.Add(Assembly.LoadFrom(PatcherConstants.FarmhandUiDll));
            FarmhandAssemblies.Add(Assembly.LoadFrom(PatcherConstants.FarmhandGameDll));
            FarmhandAssemblies.Add(Assembly.LoadFrom(PatcherConstants.FarmhandCharacterDll));

            HookApiEvents(cecilContext);
            HookOutputableApiEvents(cecilContext);
            HookApiFieldProtectionAlterations <HookAlterBaseFieldProtectionAttribute>(cecilContext);
            HookApiTypeProtectionAlterations <HookAlterProtectionAttribute>(cecilContext);
            HookApiVirtualAlterations <HookForceVirtualBaseAttribute>(cecilContext);
            HookMakeBaseVirtualCallAlterations <HookMakeBaseVirtualCallAttribute>(cecilContext);
            HookConstructionRedirectors <HookRedirectConstructorFromBaseAttribute>(cecilContext);
            HookConstructionToMethodRedirectors(cecilContext);

            HookGlobalRouting(cecilContext);

            Console.WriteLine("Second Pass Installation Completed");

            path = path ?? PatcherConstants.FarmhandExe;
            cecilContext.WriteAssembly(path, true);
        }
예제 #2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="path">Stardew EXE Path</param>
        public override void PatchStardew(string path = null)
        {
            path = path ?? PatcherConstants.StardewExe;
            InjectFarmhandCoreClasses(PatcherConstants.PassOnePackageResult, path, PatcherConstants.FarmhandDll, PatcherConstants.JsonLibrary);
            var cecilContext = new CecilContext(PatcherConstants.PassOnePackageResult, true);

            FarmhandAssemblies.Add(Assembly.LoadFrom(PatcherConstants.FarmhandDll));

            HookApiEvents(cecilContext);
            HookOutputableApiEvents(cecilContext);
            HookApiFieldProtectionAlterations <HookAlterBaseFieldProtectionAttribute>(cecilContext);
            HookApiTypeProtectionAlterations <HookAlterProtectionAttribute>(cecilContext);
            HookApiVirtualAlterations <HookForceVirtualBaseAttribute>(cecilContext);
            HookMakeBaseVirtualCallAlterations <HookMakeBaseVirtualCallAttribute>(cecilContext);
            HookConstructionRedirectors <HookRedirectConstructorFromBaseAttribute>(cecilContext);
            HookConstructionToMethodRedirectors(cecilContext);

            Console.WriteLine("First Pass Installation Completed");

            cecilContext.WriteAssembly(PatcherConstants.PassOneFarmhandExe, true);
        }