public void AddFarmObj(NetConnection conn, int playerid, int money, int exp) { lock (Locker) { if (FarmList.ContainsKey(conn)) { return; } FarmList[conn] = new FarmStorage() { CurrTime = DateTime.Now, Exp = exp, Money = money, PlayerId = playerid, }; if (!FarmTimer.Enabled) { FarmTimer.Enabled = true; } } return; }
public FarmRepository(FarmStorage farm) { _farmStorage = farm; }