private void _handlerFeedback(string value, Action callback = null) { var backVo = new FankuiBackVo(); //Coding<FankuiBackVo>.decode (value); var jsonData = JsonMapper.ToObject(value); backVo.status = int.Parse(jsonData ["status"].ToString()); backVo.msg = jsonData ["msg"].ToString(); ////0成功,1失败 //public int status; /// <summary> /// The .:”反馈提示玩家” /// </summary> //public string msg; if (backVo.status == 0) //成功 { if (null != callback) { callback(); } } else { //失败 } MessageHint.Show(backVo.msg); }
/// <summary> /// 处理提交反馈后返回的数据 /// </summary> /// <param name="value"></param> /// <param name="callback"></param> private void _handlerFeelBack(string value, Action callback = null) { var backVo = new FankuiBackVo(); //Coding<FankuiBackVo>.decode (value); var jsonData = JsonMapper.ToObject(value); backVo.status = int.Parse(jsonData ["status"].ToString()); backVo.msg = jsonData ["msg"].ToString(); if (backVo.status == 0) //成功 { if (null != callback) { callback(); } } else { //失败 } MessageHint.Show(backVo.msg); }