public override void Read(AssetReader reader) { base.Read(reader); Type = (LightType)reader.ReadInt32(); Color.Read(reader); if (IsReadAttenuate(reader.Version)) { Attenuate = reader.ReadBoolean(); if (IsAlign(reader.Version)) { reader.AlignStream(AlignType.Align4); } } if (IsReadIntensity(reader.Version)) { Intensity = reader.ReadSingle(); } Range = reader.ReadSingle(); SpotAngle = reader.ReadSingle(); if (IsReadCookieSize(reader.Version)) { CookieSize = reader.ReadSingle(); } if (IsReadShadows(reader.Version)) { Shadows.Read(reader); } Cookie.Read(reader); DrawHalo = reader.ReadBoolean(); if (IsReadActuallyLightmapped(reader.Version)) { ActuallyLightmapped = reader.ReadBoolean(); } if (IsAlign(reader.Version)) { reader.AlignStream(AlignType.Align4); } if (IsReadBakedIndex(reader.Version)) { BakedIndex = reader.ReadInt32(); } if (IsReadBakingOutput(reader.Version)) { BakingOutput.Read(reader); } Flare.Read(reader); RenderMode = (LightRenderMode)reader.ReadInt32(); if (IsReadCullingMask(reader.Version)) { CullingMask.Read(reader); } if (IsReadLightmapping(reader.Version)) { Lightmapping = (LightmappingMode)reader.ReadInt32(); } if (IsReadLightShadowCasterMode(reader.Version)) { LightShadowCasterMode = (LightShadowCasterMode)reader.ReadInt32(); } if (IsReadAreaSize(reader.Version)) { AreaSize.Read(reader); } if (IsReadBounceIntensity(reader.Version)) { BounceIntensity = reader.ReadSingle(); } if (IsReadFalloffTable(reader.Version)) { FalloffTable.Read(reader); } if (IsReadColorTemperature(reader.Version)) { ColorTemperature = reader.ReadSingle(); UseColorTemperature = reader.ReadBoolean(); reader.AlignStream(AlignType.Align4); } }
public override void Read(AssetReader reader) { base.Read(reader); Type = (LightType)reader.ReadInt32(); if (HasShape(reader.Version)) { Shape = (LightShape)reader.ReadInt32(); } Color.Read(reader); if (HasAttenuate(reader.Version)) { Attenuate = reader.ReadBoolean(); if (IsAlign(reader.Version)) { reader.AlignStream(); } } if (HasIntensity(reader.Version)) { Intensity = reader.ReadSingle(); } Range = reader.ReadSingle(); SpotAngle = reader.ReadSingle(); if (HasInnerSpotAngle(reader.Version)) { InnerSpotAngle = reader.ReadSingle(); } if (HasCookieSize(reader.Version)) { CookieSize = reader.ReadSingle(); } if (HasShadows(reader.Version)) { Shadows.Read(reader); } Cookie.Read(reader); DrawHalo = reader.ReadBoolean(); if (HasActuallyLightmapped(reader.Version)) { ActuallyLightmapped = reader.ReadBoolean(); } if (IsAlign(reader.Version)) { reader.AlignStream(); } if (HasBakedIndex(reader.Version)) { BakedIndex = reader.ReadInt32(); } if (HasBakingOutput(reader.Version, reader.Flags)) { BakingOutput.Read(reader); } Flare.Read(reader); RenderMode = (LightRenderMode)reader.ReadInt32(); if (HasCullingMask(reader.Version)) { CullingMask.Read(reader); } if (HasRenderingLayerMask(reader.Version)) { RenderingLayerMask = reader.ReadInt32(); } if (HasLightmapping(reader.Version)) { Lightmapping = (LightmappingMode)reader.ReadInt32(); } if (HasLightShadowCasterMode(reader.Version)) { LightShadowCasterMode = (LightShadowCasterMode)reader.ReadInt32(); } if (HasAreaSize(reader.Version)) { AreaSize.Read(reader); } if (HasBounceIntensity(reader.Version)) { BounceIntensity = reader.ReadSingle(); } if (HasFalloffTable(reader.Version)) { FalloffTable.Read(reader); } if (HasColorTemperature(reader.Version)) { ColorTemperature = reader.ReadSingle(); } if (HasUseColorTemperature(reader.Version)) { UseColorTemperature = reader.ReadBoolean(); reader.AlignStream(); } if (HasBoundingSphereOverride(reader.Version)) { BoundingSphereOverride.Read(reader); UseBoundingSphereOverride = reader.ReadBoolean(); reader.AlignStream(); } #if UNIVERSAL if (HasShadowRadius(reader.Version, reader.Flags)) { ShadowRadius = reader.ReadSingle(); ShadowAngle = reader.ReadSingle(); } #endif }