public void UpdateCamera_NoPressedKeys_ExpectNoMovementOrRotation() { //Arrange var cameraViewModel = new FakeCameraViewModel(); var testSubject = new KeyboardCameraControlViewModel(cameraViewModel); //Act testSubject.UpdateCamera(); //Assert Assert.That(cameraViewModel.LookAtPoint, Is.EqualTo(new Point3D())); Assert.That(cameraViewModel.MovePoint, Is.EqualTo(new Point3D())); Assert.That(cameraViewModel.MoveVector, Is.EqualTo(new Vector3D())); Assert.That(cameraViewModel.RotationX, Is.EqualTo(0)); Assert.That(cameraViewModel.RotationY, Is.EqualTo(0)); Assert.That(cameraViewModel.RotationZ, Is.EqualTo(0)); }
public void UpdateCamera_RotationKeyPressedAndSpecialKeyPressed_ExpectNoMovementAndRotation(Key pressedKey) { //Arrange var cameraViewModel = new FakeCameraViewModel(); var testSubject = new KeyboardCameraControlViewModel(cameraViewModel); testSubject.ReactToKeyboardKeyDown(pressedKey); testSubject.ReactToKeyboardKeyDown(Key.LeftShift); //Act testSubject.UpdateCamera(); //Assert Assert.That(cameraViewModel.LookAtPoint, Is.EqualTo(new Point3D())); Assert.That(cameraViewModel.MovePoint, Is.EqualTo(new Point3D())); Assert.That(cameraViewModel.MoveVector, Is.EqualTo(new Vector3D())); Assert.That(cameraViewModel.Rotation, Is.Not.EqualTo(0)); }
public void UpdateCamera_MouseWheelMoved_ExpectMovementAndNoRotation() { //Arrange var cameraViewModel = new FakeCameraViewModel(); var testSubject = new MouseCameraControlViewModel(cameraViewModel); testSubject.ReactToMouseWheelMovement(100); //Act testSubject.UpdateCamera(); //Assert Assert.That(cameraViewModel.LookAtPoint, Is.EqualTo(new Point3D())); Assert.That(cameraViewModel.MovePoint, Is.EqualTo(new Point3D())); Assert.That(cameraViewModel.MoveVector, Is.Not.EqualTo(new Vector3D())); Assert.That(cameraViewModel.RotationX, Is.EqualTo(0)); Assert.That(cameraViewModel.RotationY, Is.EqualTo(0)); Assert.That(cameraViewModel.RotationZ, Is.EqualTo(0)); }
public void UpdateCamera_LeftButtonPressedAndMoved_ExpectMovementAndNoRotation() { //Arrange var cameraViewModel = new FakeCameraViewModel(); var testSubject = new MouseCameraControlViewModel(cameraViewModel); testSubject.ReactToMouseMovement(new Point(0, 0)); testSubject.ReactToMouseDown(System.Windows.Input.MouseButton.Left); testSubject.ReactToMouseMovement(new Point(10, 10)); //Act testSubject.UpdateCamera(); //Assert Assert.That(cameraViewModel.LookAtPoint, Is.EqualTo(new Point3D())); Assert.That(cameraViewModel.MovePoint, Is.EqualTo(new Point3D())); Assert.That(cameraViewModel.MoveVector, Is.Not.EqualTo(new Vector3D())); Assert.That(cameraViewModel.RotationX, Is.EqualTo(0)); Assert.That(cameraViewModel.RotationY, Is.EqualTo(0)); Assert.That(cameraViewModel.RotationZ, Is.EqualTo(0)); }